v0.1.0 (alpha) #1

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TheOnePath merged 14 commits from experimental into main 2023-01-13 17:19:11 +00:00
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local popup = require'plenary.popup' local builtins = require'presser.builtins'
local utils = require'presser.utils'
local gcm = require('presser.context_manager')
local api = vim.api local a = vim.api
local presser = {} -- list of functions to be exported local presser = {} -- list of functions to be exported
presser.setup = function ( opts )
-- :@Dev: close all Presser windows that may be open for all contexts
presser.close = function ()
gcm.flush() -- invoke the context manager to flush the table
end
-- @Description: Construct a new instance of a window and buffer using the 'plenary.popup' module.
-- @Params:
-- + `_type` ~ string denoting which context manager is owner of the window.
-- + `placeholder` ~ string allowing for placeholder text to be placed within the buffer when constructed.
-- + `opts` ~ a table of additional options to be provided when constructing the window.
-- @Returns: nil. Constructs a new window and stores the window's ID in a global table.
--
-- @Dev: This function is to be as generic for creating a window whilst allowing for as much customisation over the
-- window/buffer which are to be constructed. Users are to access this function so is not part of the module export.
-- However, it's used by all internal built-ins which are meant to be used by users. Consider a class constructor in
-- C++, this function is akin to that behaviour and is responsible for constructing the window/buffer and ensuring it
-- can be tracked by Vim itself.
local new = function ( _ctx, label, opts )
local opts = opts or {} local opts = opts or {}
if not opts.placeholder then -- @Dev: TODO - construct setup function for configs
opts["placeholder"] = "" --
end
local buf_opts = { --map("n", "<Leader>h", "<cmd>lua require'presser'.find_replace()<CR>") -- global replace with last buffer item
minwidth = 80, -- getwin_w() / 2 - ((getwin_w() % 2) / 2),
borderchars = { "", "", "", "", "", "", "", "" }, a.nvim_create_user_command(
'Presser',
function ( o )
local args = {}
for arg in string.gmatch( o.args, "%S+" ) do
table.insert( args, arg )
end
builtins[args[1]]()
end,
{
nargs = 1,
complete = function (ArgLead, CmdLine, CursorPos)
return { 'find_replace' }
end,
} }
if opts.window then
for k,v in pairs( opts.window ) do
buf_opts[k] = v
end
end
local obj = popup.create( opts.placeholder, buf_opts )
gcm.update( _ctx, { id = obj, what = label, allowed = opts.allowed } )
-- :TODO: call update function in context manager
-- table.insert( manager[_type], obj )
-- g.presser_buf_ctx = manager
-- :@Dev: handle for keybindings (TODO: any future stuff below here once window is made)
local buf_id = function ()
return api.nvim_win_get_buf(obj)
end
-- handle for key bindings
if opts.keybinds then
for mode, mode_map in pairs( opts.keybinds ) do
mode = string.lower(mode)
for key_bind, key_action in pairs(mode_map) do
local key_bind = api.nvim_replace_termcodes(key_bind, true, false, true),
api.nvim_buf_set_keymap(buf_id(), mode, key_bind, key_action,
{ noremap = true, silent = true }
) )
end end
end
end
end
presser.move_next_buffer = function ()
local ctxs = 0
local c = vim.g.presser_buf_ctx
local buf = api.nvim_get_current_buf()
for _, v in pairs( c ) do for idx, _ in pairs( v ) do ctxs = idx end end
for ctx, ctx_obj in pairs( c ) do
for idx, obj in pairs( ctx_obj ) do
if api.nvim_win_get_buf( obj.id ) == buf then
-- get the next window, and put cursor there
local s = idx
repeat
local win = ctx_obj[(idx % ctxs) + 1]
if win.allowed then
api.nvim_set_current_win( ctx_obj[(idx % ctxs) + 1].id )
break
end
idx = (idx % ctxs) + 1
until s == idx
end
end
end
end
local read_buffer = function ()
local c = vim.g.presser_buf_ctx
local b = {}
for ctx, ctx_obj in pairs( c ) do
for idx, obj in pairs( ctx_obj ) do
if obj.allowed then
local buf = api.nvim_win_get_buf( obj.id )
table.insert(b, utils.clean_buf( api.nvim_buf_get_lines( buf, 0, -1, false )[1] ))
end
end
end
return b
end
presser.execute = function ()
local result = read_buffer()
presser.close()
local cmd = ":%s/" .. result[1] .. "/" .. result[2] .. "/g"
api.nvim_exec( cmd, false )
end
local start_buffer = function ( label )
for ctx, ctx_obj in pairs( vim.g.presser_buf_ctx ) do
for idx, record in pairs( ctx_obj ) do
if record.what == label then
api.nvim_set_current_win( record.id )
end
end
end
end
-- @Description: Find and replace words within the current buffer.
-- @Params:
-- @Returns: nil.
--
-- @Dev: function is responsible to creating all required buffers to allow full user interaction.
--
-- @Future: implementation may allow for greater user customisation similar to what's found with
-- extensions such as Telescope. For now, it should provide a concrete UI for purpose of design.
function presser.find_replace()
-- define the context which these windows will belong to in the context manager.
local ctx = "find_replace"
gcm.create( ctx )
local keymap = {
n = {
["<esc>"] = "<cmd>lua require'presser'.close()<CR>",
["<A-a>"] = "<cmd>lua require'presser'.execute()<CR>",
},
i = {
["<Tab>"] = "<cmd>lua require'presser'.move_next_buffer()<CR>",
["<A-a>"] = "<cmd>lua require'presser'.execute()<CR>",
}
}
-- get the centre of the current buffer
local c_cols = math.floor( api.nvim_win_get_width(0) / 2 )
local c_lines = math.floor( api.nvim_win_get_height(0) / 2 )
-- print(c_cols, c_lines)
-- options for the title buffer of the built-in
local opts = {
placeholder = "Find & Replace",
allowed = false,
window = {
line = c_lines - 3,
border = false,
minwidth = 82,
padding = { 0, 1, 1, 1 }
},
}
local tab_title = new( ctx, "presser_fr_title", opts )
-- options for the replace buffer
local opts = {
window = {
line = c_lines,
title = "Find",
},
keybinds = keymap,
}
local find = new ( ctx, "find_buf", opts )
-- modify options for find buffer
opts["window"]["line"] = c_lines+3
opts["window"]["title"] = "Replace"
local replace = new( ctx, "replace_buf", opts )
local result = start_buffer( "find_buf" )
api.nvim_feedkeys('A', 'n', false)
end
--presser.find_replace()
return presser return presser