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13
.gitea/workflows/build.yaml
Normal file
13
.gitea/workflows/build.yaml
Normal file
|
|
@ -0,0 +1,13 @@
|
||||||
|
name: Run Build
|
||||||
|
run-name: ${{ gitea.actor }} building code
|
||||||
|
on: push
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
dotnet:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v5
|
||||||
|
- uses: actions/setup-dotnet@v5
|
||||||
|
with:
|
||||||
|
dotnet-version: 10.x
|
||||||
|
- run: dotnet build csSiteGen.csproj
|
||||||
39
.gitea/workflows/publish.yaml
Normal file
39
.gitea/workflows/publish.yaml
Normal file
|
|
@ -0,0 +1,39 @@
|
||||||
|
name: Build and Generate Release Artifact
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
tags:
|
||||||
|
- "*"
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v5
|
||||||
|
|
||||||
|
- name: Install .NET
|
||||||
|
uses: actions/setup-dotnet@v3
|
||||||
|
with:
|
||||||
|
dotnet-version: 10.x
|
||||||
|
|
||||||
|
- name: Build csSiteGen
|
||||||
|
run: |
|
||||||
|
dotnet publish csSiteGen.csproj \
|
||||||
|
-c Release \
|
||||||
|
-r linux-x64 \
|
||||||
|
--self-contained true \
|
||||||
|
/p:PublishSingleFile=true \
|
||||||
|
/p:PublishTrimmed=true \
|
||||||
|
-o ./publish
|
||||||
|
|
||||||
|
- name: Create Gitea Release
|
||||||
|
id: create_release
|
||||||
|
uses: akkuman/gitea-release-action@v1
|
||||||
|
env:
|
||||||
|
NODE_OPTIONS: '--experimental-fetch'
|
||||||
|
with:
|
||||||
|
files: |-
|
||||||
|
./publish/csSiteGen
|
||||||
|
body_path: ./meta/releaseNotes
|
||||||
674
LICENSE
Normal file
674
LICENSE
Normal file
|
|
@ -0,0 +1,674 @@
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
|
share and change all versions of a program--to make sure it remains free
|
||||||
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
|
GNU General Public License for most of our software; it applies also to
|
||||||
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
218
Program.cs
218
Program.cs
|
|
@ -16,15 +16,13 @@
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using Serilog.Events;
|
|
||||||
using Serilog;
|
using Serilog;
|
||||||
using System.CommandLine.Builder;
|
|
||||||
using System.CommandLine.Help;
|
|
||||||
using System.CommandLine.Parsing;
|
|
||||||
using System.CommandLine;
|
using System.CommandLine;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using Spectre.Console;
|
using Spectre.Console;
|
||||||
|
using System.Text.Json;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
namespace csSiteGen;
|
namespace csSiteGen;
|
||||||
|
|
||||||
|
|
@ -34,10 +32,12 @@ class Program
|
||||||
static int Main(string[] args)
|
static int Main(string[] args)
|
||||||
{
|
{
|
||||||
|
|
||||||
// Get the current versiion number
|
// Get the current version number
|
||||||
string? version = Assembly.GetEntryAssembly()?.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
|
string? version = Assembly.GetEntryAssembly()?.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
|
||||||
|
|
||||||
// Configure logger
|
// Only log to file
|
||||||
|
// Logging to the console is BAD practice as it tends to be messy.
|
||||||
|
// TODO: Log to a known location using environment to find the correct location.
|
||||||
Log.Logger = new LoggerConfiguration()
|
Log.Logger = new LoggerConfiguration()
|
||||||
.MinimumLevel.Debug()
|
.MinimumLevel.Debug()
|
||||||
.WriteTo.File("log.log")
|
.WriteTo.File("log.log")
|
||||||
|
|
@ -55,6 +55,7 @@ class Program
|
||||||
}
|
}
|
||||||
|
|
||||||
// It is very likely that this program will only work on linux. As such it is worth warning the user about this.
|
// It is very likely that this program will only work on linux. As such it is worth warning the user about this.
|
||||||
|
// With further testing and handling of any edge cases it _may_ be possible to have this work anywhere.
|
||||||
if (!OperatingSystem.IsLinux())
|
if (!OperatingSystem.IsLinux())
|
||||||
{
|
{
|
||||||
Log.Warning("This program has only been tested on linux and cannot be assumed to work on other Operating Systems");
|
Log.Warning("This program has only been tested on linux and cannot be assumed to work on other Operating Systems");
|
||||||
|
|
@ -63,78 +64,91 @@ class Program
|
||||||
|
|
||||||
Stopwatch TotalExecutionTime = Stopwatch.StartNew();
|
Stopwatch TotalExecutionTime = Stopwatch.StartNew();
|
||||||
|
|
||||||
var inputDirectoryOption = new Option<DirectoryInfo>(
|
/* WARN:
|
||||||
name: "--input",
|
This code uses system.commandline
|
||||||
description: "The directory that contains the site source.");
|
the following section of code will contain comments to explain the intent of the programmer
|
||||||
inputDirectoryOption.IsRequired = true;
|
which may be useful if system.commandline has breaking changes
|
||||||
inputDirectoryOption.AddValidator(result =>
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
// First the option for the project directory is created
|
||||||
|
Option<DirectoryInfo> ProjectDirectoryOption = new("--project","-p")
|
||||||
{
|
{
|
||||||
if (!result.GetValueForOption(inputDirectoryOption)!.Exists)
|
Description = "The directory of the project",
|
||||||
|
Required = false,
|
||||||
|
DefaultValueFactory = _ =>
|
||||||
{
|
{
|
||||||
result.ErrorMessage = $"Input directory {result.GetValueForOption(inputDirectoryOption)!.FullName} does not exist";
|
return new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// Add a validator as we want the directory to exist.
|
||||||
|
ProjectDirectoryOption.Validators.Add(result =>
|
||||||
|
{
|
||||||
|
if (! result.GetValue(ProjectDirectoryOption)!.Exists)
|
||||||
|
{
|
||||||
|
result.AddError($"Directory {result.GetValue(ProjectDirectoryOption)} does not exist");
|
||||||
|
Log.Fatal($"Passed directory '{result.GetValue(ProjectDirectoryOption)}' does not exist");
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
var outputDirectoryOption = new Option<DirectoryInfo>(
|
// The root command is the entry point for commandline but otherwise does nothing.
|
||||||
name: "--output",
|
RootCommand rootCommand = new("csSiteGen");
|
||||||
description: "The directory that the site should be output to.");
|
|
||||||
outputDirectoryOption.IsRequired = true;
|
|
||||||
|
|
||||||
var rootCommand = new RootCommand("csSiteGen");
|
// This creates the command for cleaning a projects output directory.
|
||||||
|
var cleanCommand = new Command("clean", "Clean the projects output directory");
|
||||||
var cleanCommand = new Command("clean", "Clean the output directory");
|
cleanCommand.Options.Add(ProjectDirectoryOption); // This command can use the project directory option we created earlier
|
||||||
cleanCommand.AddOption(outputDirectoryOption);
|
cleanCommand.SetAction(parseResult =>
|
||||||
cleanCommand.SetHandler(async (directory) =>
|
|
||||||
{
|
{
|
||||||
await Task.Run(() =>
|
Clean(parseResult.GetValue<DirectoryInfo>("--project")!);
|
||||||
{
|
|
||||||
Clean(directory);
|
|
||||||
});
|
});
|
||||||
} ,outputDirectoryOption);
|
|
||||||
|
|
||||||
var convertCommand = new Command("convert", "Convert the input directory and place the files in the output directory.");
|
// This creates the command for actually converting the project.
|
||||||
convertCommand.AddOption(inputDirectoryOption);
|
var convertCommand = new Command("convert", "Convert the projects input directory and place the files in the output directory.");
|
||||||
convertCommand.AddOption(outputDirectoryOption);
|
convertCommand.Options.Add(ProjectDirectoryOption); // This command can use the project directory option
|
||||||
convertCommand.SetHandler(async (inputDir, outputDir) =>
|
convertCommand.SetAction(parseResult =>
|
||||||
{
|
{
|
||||||
await Task.Run(() =>
|
Convert(parseResult.GetValue<DirectoryInfo>("--project")!);
|
||||||
{
|
|
||||||
Convert(inputDir, outputDir);
|
|
||||||
});
|
});
|
||||||
}, inputDirectoryOption, outputDirectoryOption);
|
|
||||||
|
|
||||||
rootCommand.AddCommand(cleanCommand);
|
// Adding the commands to the root command makes them actually callable on the commandline
|
||||||
rootCommand.AddCommand(convertCommand);
|
rootCommand.Subcommands.Add(cleanCommand);
|
||||||
|
rootCommand.Subcommands.Add(convertCommand);
|
||||||
var parser = new CommandLineBuilder(rootCommand)
|
|
||||||
.UseDefaults()
|
|
||||||
.Build();
|
|
||||||
|
|
||||||
parser.Invoke(args);
|
|
||||||
|
|
||||||
|
// Parse the commandline and immediately execute.
|
||||||
|
rootCommand.Parse(args).Invoke();
|
||||||
|
|
||||||
TotalExecutionTime.Stop();
|
TotalExecutionTime.Stop();
|
||||||
Log.Information("TotalExecutionTime {time:000}ms", TotalExecutionTime.ElapsedMilliseconds);
|
Log.Information("TotalExecutionTime {time:000}ms", TotalExecutionTime.ElapsedMilliseconds);
|
||||||
|
|
||||||
|
// Providing there were no early exits it is best to properly close the log before we exit.
|
||||||
Log.CloseAndFlush();
|
Log.CloseAndFlush();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int Convert(DirectoryInfo inputDir, DirectoryInfo outputDir)
|
static int Convert(DirectoryInfo ProjectDirectory)
|
||||||
{
|
{
|
||||||
|
Log.Information("Convert command was called, beginning conversion.");
|
||||||
|
|
||||||
|
// WARN: This is only temporary as Spectre.Console does not recognise some Linux terminals
|
||||||
|
// TODO: A better solution that checks the terminal value and sets this option should be added in the future.
|
||||||
AnsiConsole.Console.Profile.Capabilities.Ansi = true;
|
AnsiConsole.Console.Profile.Capabilities.Ansi = true;
|
||||||
|
|
||||||
|
|
||||||
|
ProjectSettings settings = GetProjectSettings(ProjectDirectory);
|
||||||
|
|
||||||
List<SiteFile> siteFiles = new();
|
List<SiteFile> siteFiles = new();
|
||||||
|
|
||||||
Utils.GetFiles(inputDir).ForEach(x => siteFiles.Add(new SiteFile(x)));
|
Utils.GetFiles(settings.InputDirectory).ForEach(x => {
|
||||||
Log.Information("SiteFiles: {@sf} {count}", siteFiles, siteFiles.Count);
|
siteFiles.Add(new SiteFile(x));
|
||||||
|
Log.Debug("Found file {file}",x.FullName);
|
||||||
|
});
|
||||||
|
Log.Information("SiteFiles Found {count}", siteFiles.Count);
|
||||||
|
|
||||||
Console.WriteLine($"Converting {siteFiles.Count} files from {inputDir.FullName} to {outputDir.FullName}");
|
Console.WriteLine($"Converting {siteFiles.Count} files from {settings.InputDirectory.FullName} to {settings.OutputDirectory.FullName}");
|
||||||
RuntimeSettings settings = new(inputDir,outputDir);
|
|
||||||
|
|
||||||
|
|
||||||
Dictionary<string,bool> fileStatus = new();
|
Dictionary<string,bool> fileStatus = new();
|
||||||
Log.Debug("fileStatus {@fileStatus}",fileStatus);
|
|
||||||
|
|
||||||
AnsiConsole.Progress()
|
AnsiConsole.Progress()
|
||||||
.AutoRefresh(true)
|
.AutoRefresh(true)
|
||||||
|
|
@ -164,15 +178,12 @@ class Program
|
||||||
Log.Warning("{name} Failed...",siteFiles[i].FullName);
|
Log.Warning("{name} Failed...",siteFiles[i].FullName);
|
||||||
tasks[i].Description += " [red]FAILED[/]";
|
tasks[i].Description += " [red]FAILED[/]";
|
||||||
}
|
}
|
||||||
Log.Information("adding {@siteFile} conversion status to fileStatus", siteFiles[i]);
|
Log.Information("adding {siteFile} conversion status to fileStatus", siteFiles[i].FullName);
|
||||||
Log.Debug("FileStatus {@fileStatus}",fileStatus);
|
|
||||||
fileStatus.Add(siteFiles[i].FullName,res);
|
fileStatus.Add(siteFiles[i].FullName,res);
|
||||||
overallTask.Increment(1);
|
overallTask.Increment(1);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
Log.Information("Conversion Status {@status}", fileStatus);
|
|
||||||
|
|
||||||
var Failed = fileStatus.Where(x => x.Value == false);
|
var Failed = fileStatus.Where(x => x.Value == false);
|
||||||
if ( Failed.Count() > 0)
|
if ( Failed.Count() > 0)
|
||||||
{
|
{
|
||||||
|
|
@ -183,41 +194,120 @@ class Program
|
||||||
AnsiConsole.MarkupLine("[yellow]See log for more details[/]");
|
AnsiConsole.MarkupLine("[yellow]See log for more details[/]");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
EnforceConsistency(settings);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int Clean(DirectoryInfo outputDir)
|
static int Clean(DirectoryInfo ProjectDirectory)
|
||||||
{
|
{
|
||||||
if (!outputDir.Exists)
|
Log.Information("Clean command was called, Beginning cleaning");
|
||||||
|
|
||||||
|
ProjectSettings settings = GetProjectSettings(ProjectDirectory);
|
||||||
|
|
||||||
|
if (!settings.OutputDirectory.Exists)
|
||||||
{
|
{
|
||||||
Log.Warning("Not deleting {dir} as it doesn't exist",outputDir.FullName);
|
Log.Warning("Not deleting {dir} as it doesn't exist",settings.OutputDirectory.FullName);
|
||||||
AnsiConsole.MarkupLineInterpolated($"[bold][[[yellow]Warning[/]]][/] Not cleaning [blue]\"{outputDir}\"[/] as it does not exist.");
|
AnsiConsole.MarkupLineInterpolated($"[bold][[[yellow]Warning[/]]][/] Not cleaning [blue]\"{settings.OutputDirectory.FullName}\"[/] as it does not exist.");
|
||||||
return 0; // success because it doesn't exist.
|
return 0; // success because it doesn't exist.
|
||||||
}
|
}
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Log.Information("Cleaning {dir}",outputDir.FullName);
|
Log.Information("Cleaning {dir}",settings.OutputDirectory.FullName);
|
||||||
AnsiConsole.MarkupInterpolated($"Cleaning [blue]\"{outputDir.FullName}\"[/]");
|
AnsiConsole.MarkupInterpolated($"Cleaning [blue]\"{settings.OutputDirectory.FullName}\"[/]");
|
||||||
outputDir.Delete(recursive: true);
|
settings.OutputDirectory.Delete(recursive: true);
|
||||||
outputDir.Create();
|
settings.OutputDirectory.Create();
|
||||||
AnsiConsole.MarkupLine(" [bold][[[green]OK[/]]][/]");
|
AnsiConsole.MarkupLine(" [bold][[[green]OK[/]]][/]");
|
||||||
AnsiConsole.MarkupLineInterpolated($"\t[grey]>>[/] [green]All files in {outputDir.FullName} purged successfully[/]");
|
AnsiConsole.MarkupLineInterpolated($"\t[grey]>>[/] [green]All files in {settings.OutputDirectory.FullName} purged successfully[/]");
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
catch (System.Security.SecurityException e)
|
catch (System.Security.SecurityException e)
|
||||||
{
|
{
|
||||||
AnsiConsole.MarkupLine(" [bold][[[red]Fail[/]]][/]");
|
AnsiConsole.MarkupLine(" [bold][[[red]Fail[/]]][/]");
|
||||||
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
|
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
|
||||||
Log.Error(e, "Failed to delete directory {dir} due to permission error.", outputDir.FullName);
|
Log.Error(e, "Failed to delete directory {dir} due to permission error.", settings.OutputDirectory.FullName);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
AnsiConsole.MarkupLine(" [red][[[bold]Fail[/]]][/]");
|
AnsiConsole.MarkupLine(" [red][[[bold]Fail[/]]][/]");
|
||||||
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
|
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
|
||||||
Log.Error(e, "Failed to delete/create directory {dir}", outputDir.FullName);
|
Log.Error(e, "Failed to delete/create directory {dir}", settings.OutputDirectory.FullName);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void EnforceConsistency(ProjectSettings projectSettings)
|
||||||
|
{
|
||||||
|
AnsiConsole.MarkupLine("[blue]Checking for stale files[/]");
|
||||||
|
// Grab the metadata.
|
||||||
|
List<string> staleMetadataFiles = new();
|
||||||
|
var metadata = SiteFile.getMetadata(projectSettings);
|
||||||
|
// Read the metadata.
|
||||||
|
foreach (var entry in metadata)
|
||||||
|
{
|
||||||
|
var file = entry.Key;
|
||||||
|
Log.Information("Checking if {f} has been deleted", file);
|
||||||
|
if (!File.Exists(file))
|
||||||
|
{
|
||||||
|
Log.Information("{f} HAS been deleted", file);
|
||||||
|
|
||||||
|
// what should that files new name be.
|
||||||
|
var newFileName = Conversions.GetNewName(new FileInfo(file),projectSettings);
|
||||||
|
try{
|
||||||
|
// Delete that file and mark the metadata for removal.
|
||||||
|
File.Delete(newFileName);
|
||||||
|
AnsiConsole.MarkupLineInterpolated($"[red]Deleted [blue]{newFileName}[/][/]");
|
||||||
|
Log.Information("Deleted {f}",newFileName);
|
||||||
|
staleMetadataFiles.Add(file);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Log.Error(e,"Could not delete {f}",newFileName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
SiteFile.invalidateMetadata(staleMetadataFiles,projectSettings);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static ProjectSettings GetProjectSettings(DirectoryInfo ProjectDirectory)
|
||||||
|
{
|
||||||
|
// TODO: implement proper error handling where file access is performed.
|
||||||
|
|
||||||
|
Log.Information("{projectdir} => fullname {pdfn}",ProjectDirectory, ProjectDirectory.FullName);
|
||||||
|
FileInfo projectFile = new (Path.Combine(ProjectDirectory.FullName,"cssitegen.json"));
|
||||||
|
|
||||||
|
|
||||||
|
if (!projectFile.Exists)
|
||||||
|
{
|
||||||
|
Log.Fatal("Cannot locate project file {pf} in {dir}",projectFile,ProjectDirectory);
|
||||||
|
AnsiConsole.MarkupLineInterpolated($"[red]No project file found in [yellow]{ProjectDirectory}[/][/]");
|
||||||
|
Environment.Exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
Log.Information("Located Project File {pf}",projectFile.FullName);
|
||||||
|
ProjectSettings? projectSettings = JsonSerializer
|
||||||
|
.Deserialize<ProjectSettings>(
|
||||||
|
projectFile
|
||||||
|
.OpenText()
|
||||||
|
.ReadToEnd(),
|
||||||
|
SourceGenerationContext.Default.ProjectSettings
|
||||||
|
);
|
||||||
|
|
||||||
|
if (projectSettings is null)
|
||||||
|
{
|
||||||
|
Log.Fatal("Cannot deserialize projectFile");
|
||||||
|
Environment.Exit(1);
|
||||||
|
}
|
||||||
|
projectSettings.setProjectRoot(ProjectDirectory);
|
||||||
|
|
||||||
|
return projectSettings;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||||
|
[JsonSerializable(typeof(ProjectSettings))]
|
||||||
|
internal partial class SourceGenerationContext : JsonSerializerContext
|
||||||
|
{
|
||||||
}
|
}
|
||||||
|
|
|
||||||
49
ProjectSettings/ProjectSettings.cs
Normal file
49
ProjectSettings/ProjectSettings.cs
Normal file
|
|
@ -0,0 +1,49 @@
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
// project settings is a user accessible config to set the Source and destination of a site
|
||||||
|
// This may include more scope in the future such as holding the site base address etc..
|
||||||
|
|
||||||
|
public class ProjectSettings
|
||||||
|
{
|
||||||
|
// The Source and Destination need to be public for the json constructor to work properly.
|
||||||
|
private DirectoryInfo? _ProjectRoot;
|
||||||
|
public string Source {get; private set;}
|
||||||
|
public string Destination {get; private set;}
|
||||||
|
public string? BaseUrl {get; private set;}
|
||||||
|
public string? SiteName {get; private set;}
|
||||||
|
|
||||||
|
public DirectoryInfo InputDirectory {get {
|
||||||
|
if (_ProjectRoot is null)
|
||||||
|
{
|
||||||
|
return new(Source);
|
||||||
|
}
|
||||||
|
return new(Path.Combine(_ProjectRoot.FullName,Source));
|
||||||
|
}}
|
||||||
|
public DirectoryInfo OutputDirectory {get {
|
||||||
|
if (_ProjectRoot is null)
|
||||||
|
{
|
||||||
|
return new(Destination);
|
||||||
|
}
|
||||||
|
return new(Path.Combine(_ProjectRoot.FullName,Destination));
|
||||||
|
}}
|
||||||
|
|
||||||
|
[JsonConstructor]
|
||||||
|
public ProjectSettings(string source, string destination, string baseUrl, string siteName) {
|
||||||
|
Source = source;
|
||||||
|
Destination = destination;
|
||||||
|
BaseUrl = baseUrl;
|
||||||
|
SiteName = siteName;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setProjectRoot(string projectRoot) {
|
||||||
|
_ProjectRoot = new(projectRoot);
|
||||||
|
}
|
||||||
|
public void setProjectRoot(DirectoryInfo projectRoot) {
|
||||||
|
_ProjectRoot = projectRoot;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* public void setBaseUrl(string baseUrl) {
|
||||||
|
* BaseUrl = baseUrl;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
}
|
||||||
89
Readme.md
Normal file
89
Readme.md
Normal file
|
|
@ -0,0 +1,89 @@
|
||||||
|
# CsSiteGen
|
||||||
|
A relatively simple (for now) static site "generator".
|
||||||
|
The heavy lifting of this project is actually performed by `pandoc` so you
|
||||||
|
better make sure you install it on your system.
|
||||||
|
|
||||||
|
## How to use
|
||||||
|
The configuration for a site is stored in a file called `cssitegen.json`
|
||||||
|
this file can technically be located anywhere but the recommended directory
|
||||||
|
structure is as follows:
|
||||||
|
```
|
||||||
|
-Project-Root
|
||||||
|
|
|
||||||
|
|-Source_Directory
|
||||||
|
| |
|
||||||
|
| |- [source files...]
|
||||||
|
|
|
||||||
|
|-Destination_Directory
|
||||||
|
|
|
||||||
|
|-cssitegen.json
|
||||||
|
```
|
||||||
|
This makes the file much simpler to write, However with fully specified
|
||||||
|
paths you can actually place the files anywhere.
|
||||||
|
|
||||||
|
### Structure of `cssitegen.json`
|
||||||
|
All `cssitegen.json` files must specify at minimum the source, and
|
||||||
|
destination directories, If the baseurl is omitted it will simply be null.
|
||||||
|
You must also ensure that you follow the JSON format properly.
|
||||||
|
The following fields are used in a file
|
||||||
|
- Source - a string that locates the source files. This can either be the
|
||||||
|
full path or a relative path.
|
||||||
|
- Destination - As above but this is where the output files will go.
|
||||||
|
- BaseUrl - a string or `null` this will be used to replace the string
|
||||||
|
`%BASEURL%` in supported files. (Depending on your usage you may need to
|
||||||
|
specify the protocol)
|
||||||
|
|
||||||
|
#### Example file
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"Source" : "./Source",
|
||||||
|
"Destination" : "./Destination",
|
||||||
|
"BaseUrl" : "https://example.org"
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
### Executing the program
|
||||||
|
Currently the program has two subcommands that can be used, and an optional
|
||||||
|
project argument, if not specified the program assumes that the project is
|
||||||
|
the current directory.
|
||||||
|
|
||||||
|
The program is called like this
|
||||||
|
```sh
|
||||||
|
cssitegen SUBCOMMAND [--project "directory"]
|
||||||
|
```
|
||||||
|
#### convert
|
||||||
|
This subcommand performs conversion of the files.
|
||||||
|
It only considers source files for conversion if they are new or have been
|
||||||
|
changed since the last run of the program.
|
||||||
|
Therefore if you change the `BaseUrl` or the template file you will need to
|
||||||
|
clean and convert your entire project.
|
||||||
|
|
||||||
|
#### clean
|
||||||
|
This subcommand purges the output directory, You can of course do this
|
||||||
|
manually but for convenience this is implemented here.
|
||||||
|
|
||||||
|
### Templating
|
||||||
|
The templating system is managed by `pandoc` so please check the
|
||||||
|
documentation for `pandoc` to learn about the format.
|
||||||
|
|
||||||
|
As for where to place the template files,
|
||||||
|
for every file converted using `pandoc` the program will attempt to locate
|
||||||
|
the appropriate template named as `.template`, it first looks in the
|
||||||
|
directory of the source file, and then works its way up the directory tree
|
||||||
|
until it hits the root directory, using the first template it finds.
|
||||||
|
This means that if you want different templates for some sections of your
|
||||||
|
site you can do that, and other sections will fallback to your root
|
||||||
|
template.
|
||||||
|
_If you don't specify a template you will get the `pandoc` defaults_
|
||||||
|
|
||||||
|
### BaseUre replacement
|
||||||
|
Currently the string `%BASEURL%` will be replaced in `.md` `.html` and
|
||||||
|
template files. This feature is something you will definitely want to use,
|
||||||
|
unless you want to structure everything to the point you only need relative
|
||||||
|
links. (I personally found this almost impossible)
|
||||||
|
|
||||||
|
## Future plans
|
||||||
|
- Automatic page generation using pre-process steps and temporary files. E.G Contents pages, index pages etc...(DIFFICULT)
|
||||||
|
- Detection of changes to the `BaseUrl` and any templates. (MEDIUM)
|
||||||
|
- Allow expansion of conversion operations (DIFFICULT)
|
||||||
|
- Allow customisation of filetypes that can have `%BASEURL%` replaced (EASY-MEDIUM)
|
||||||
|
|
@ -1,29 +0,0 @@
|
||||||
namespace csSiteGen;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Class <c>RuntimeSettings</p> Contains all the settings that could be loaded from the commandline.
|
|
||||||
/// </summary>
|
|
||||||
public class RuntimeSettings {
|
|
||||||
public DirectoryInfo InputDirectory {get; private set;}
|
|
||||||
public DirectoryInfo OutputDirectory {get; private set;}
|
|
||||||
|
|
||||||
|
|
||||||
public RuntimeSettings(string inputDirectory, string outputDirectory){
|
|
||||||
InputDirectory = new DirectoryInfo(inputDirectory);
|
|
||||||
OutputDirectory = new DirectoryInfo(outputDirectory);
|
|
||||||
|
|
||||||
/* NOTE: it is the responisbility of the UI code to check the values passed are good.
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
public RuntimeSettings(DirectoryInfo inputDirectory, DirectoryInfo outputDirectory){
|
|
||||||
InputDirectory = inputDirectory;
|
|
||||||
OutputDirectory = outputDirectory;
|
|
||||||
|
|
||||||
/* NOTE: it is the responisbility of the UI code to check the values passed are good.
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -6,32 +6,37 @@ namespace csSiteGen;
|
||||||
public static class Conversions{
|
public static class Conversions{
|
||||||
|
|
||||||
|
|
||||||
public delegate bool ConvertFunc(FileInfo file, RuntimeSettings settings);
|
public delegate bool ConvertFunc(FileInfo file, ProjectSettings settings);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A Mapping of filetype to ConvertFunc.
|
/// A Mapping of filetype to ConvertFunc.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static readonly Dictionary<string,ConvertFunc> Mappings = new(){
|
public static readonly Dictionary<string,(ConvertFunc function,string extension)> Mappings = new(){
|
||||||
{".md", Pandoc},
|
{".md", (Pandoc, ".html")},
|
||||||
|
};
|
||||||
|
|
||||||
|
private static readonly string[] StringReplaceFiletypes = {
|
||||||
|
".md",
|
||||||
|
".html"
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// TEST FUNCTION.
|
/// TEST FUNCTION.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static bool NoOp(FileInfo file, RuntimeSettings settings){
|
public static bool NoOp(FileInfo file, ProjectSettings settings){
|
||||||
Log.Information("Performing NoOp Conversion");
|
Log.Information("Performing NoOp Conversion");
|
||||||
string newName = GetNewName(file,settings,"NoOp");
|
string newName = GetNewName(file,settings);
|
||||||
Log.Debug("{FullName} -> {newName}",file.FullName,newName);
|
Log.Debug("{FullName} -> {newName}",file.FullName,newName);
|
||||||
Thread.Sleep(1500);
|
Thread.Sleep(1500);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Copy the file verbatim
|
/// Copy the file verbatim (doing any baseurl replacements if needed)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static bool RawCpy(FileInfo file, RuntimeSettings settings){
|
public static bool RawCpy(FileInfo file, ProjectSettings settings){
|
||||||
FileInfo newPath = new FileInfo(GetNewName(file,settings,null));
|
FileInfo newPath = new FileInfo(GetNewName(file,settings));
|
||||||
|
|
||||||
Log.Information("RawCpy: Copying {file} to {dest}",file.FullName, newPath.FullName);
|
Log.Information("RawCpy: Copying {file} to {dest}",file.FullName, newPath.FullName);
|
||||||
|
|
||||||
|
|
@ -41,8 +46,15 @@ public static class Conversions{
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
if (StringReplaceFiletypes.Contains(file.Extension))
|
||||||
|
{
|
||||||
|
File.WriteAllText(newPath.FullName, StringReplace(file, settings));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
file.CopyTo(newPath.FullName, overwrite: true);
|
file.CopyTo(newPath.FullName, overwrite: true);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
catch (Exception e){
|
catch (Exception e){
|
||||||
Log.Fatal(e,"Copy Failed");
|
Log.Fatal(e,"Copy Failed");
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -53,7 +65,12 @@ public static class Conversions{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Execute pandoc on the file, automatically detecting the template to use.
|
/// Execute pandoc on the file, automatically detecting the template to use.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static bool Pandoc(FileInfo file, RuntimeSettings settings){
|
public static bool Pandoc(FileInfo file, ProjectSettings settings){
|
||||||
|
// NOTE: Some of the code later where the tmpfile is created for baseurl replacement may be too safe.
|
||||||
|
// the extension checks may be unnecessary, but this depends on if this function will be retooled to run pandoc for different conversions.
|
||||||
|
// for now I have take the safer approach, but the leaner approach may be used in the future when the project is more mature
|
||||||
|
|
||||||
|
|
||||||
Log.Information("Attempting to convert {file} using pandoc",file.Name);
|
Log.Information("Attempting to convert {file} using pandoc",file.Name);
|
||||||
|
|
||||||
// Look for pandoc
|
// Look for pandoc
|
||||||
|
|
@ -91,7 +108,37 @@ public static class Conversions{
|
||||||
searchDir = searchDir.Parent;
|
searchDir = searchDir.Parent;
|
||||||
} while (searchDir != settings.InputDirectory); // Check last as we want to search the InputDirectory
|
} while (searchDir != settings.InputDirectory); // Check last as we want to search the InputDirectory
|
||||||
|
|
||||||
string pandocArgs = $"{file.FullName} -o {GetNewName(file,settings,".html")}";
|
// the empty string is used as it has a defined identity
|
||||||
|
string tmpFile = string.Empty;
|
||||||
|
if (StringReplaceFiletypes.Contains(file.Extension))
|
||||||
|
{
|
||||||
|
Log.Information("calling string replace for file {f}",file.FullName);
|
||||||
|
tmpFile = Path.Join(Path.GetTempPath(),"pandoc",file.Name);
|
||||||
|
Directory.CreateDirectory(Path.GetDirectoryName(tmpFile)!); // NOTE: It is practially impossible that this would actually return null
|
||||||
|
File.Create(tmpFile).Close(); // TODO: Use the filestream provided by File.Create within a using block to write the text
|
||||||
|
File.WriteAllText(tmpFile,StringReplace(file,settings));
|
||||||
|
|
||||||
|
if (template is not null)
|
||||||
|
{
|
||||||
|
Log.Information("calling string replace for template file");
|
||||||
|
string tmpTemplateFile = Path.Join(Path.GetTempPath(),"pandoc",template.Name);
|
||||||
|
Directory.CreateDirectory(Path.GetDirectoryName(tmpTemplateFile)!); // NOTE: It is practially impossible that this would actually return null
|
||||||
|
File.Create(tmpTemplateFile).Close(); // TODO: Use the filestream provided by File.Create within a using block to write the text
|
||||||
|
File.WriteAllText(tmpTemplateFile,StringReplace(template,settings));
|
||||||
|
template = new(tmpTemplateFile);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
string pandocArgs;
|
||||||
|
// If we have created a temporary file we need to ensure that we use it.
|
||||||
|
if (!string.IsNullOrEmpty(tmpFile))
|
||||||
|
{
|
||||||
|
pandocArgs = $"{tmpFile} -o {GetNewName(file,settings)}";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
pandocArgs = $"{file.FullName} -o {GetNewName(file,settings)}";
|
||||||
|
}
|
||||||
|
|
||||||
if (template is not null)
|
if (template is not null)
|
||||||
{
|
{
|
||||||
|
|
@ -103,7 +150,24 @@ public static class Conversions{
|
||||||
Log.Warning("Pandoc template for {file} not found",file.Name);
|
Log.Warning("Pandoc template for {file} not found",file.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
return RunExternalProgram(pandoc,pandocArgs);
|
pandocArgs += " --from markdown+raw_attribute ";
|
||||||
|
if (!string.IsNullOrEmpty(settings.SiteName))
|
||||||
|
{
|
||||||
|
// This is used in my template to add the sitename to the title element.
|
||||||
|
pandocArgs += $" --metadata=\"SiteName:{settings.SiteName}\"";
|
||||||
|
}
|
||||||
|
if (!Directory.Exists(Path.GetDirectoryName(GetNewName(file,settings))))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(Path.GetDirectoryName(GetNewName(file,settings))!);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool pandocReturn = RunExternalProgram(pandoc,pandocArgs);
|
||||||
|
// If we made a tmpfile delete it after running pandoc against it.
|
||||||
|
if (!string.IsNullOrEmpty(tmpFile))
|
||||||
|
{
|
||||||
|
File.Delete(tmpFile);
|
||||||
|
}
|
||||||
|
return pandocReturn;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -138,8 +202,8 @@ public static class Conversions{
|
||||||
|
|
||||||
RunProgram.WaitForExit();
|
RunProgram.WaitForExit();
|
||||||
|
|
||||||
Log.Debug("{program} stdout {stdout}", program, stdout);
|
Log.Debug("{program} STDOUT:\n{stdout}", program, stdout);
|
||||||
Log.Debug("{program} stderr {stderr}", program, stderr);
|
Log.Debug("{program} STDERR:\n{stderr}", program, stderr);
|
||||||
|
|
||||||
if (RunProgram.ExitCode != 0)
|
if (RunProgram.ExitCode != 0)
|
||||||
{
|
{
|
||||||
|
|
@ -150,9 +214,44 @@ public static class Conversions{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static string GetNewName(FileInfo file, RuntimeSettings settings, string? newExtension){
|
public static string GetNewName(FileInfo file, ProjectSettings settings){
|
||||||
|
var newExtension = Mappings.GetValueOrDefault(file.Extension,(RawCpy,file.Extension)).extension;
|
||||||
return file.FullName
|
return file.FullName
|
||||||
.Replace(settings.InputDirectory.FullName, settings.OutputDirectory.FullName)
|
.Replace(settings.InputDirectory.FullName, settings.OutputDirectory.FullName)
|
||||||
.Replace(file.Extension,newExtension ?? file.Extension);
|
.Replace(file.Extension,newExtension);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static string StringReplace(FileInfo file, ProjectSettings settings){
|
||||||
|
Log.Information("Doing StringReplace for {f}", file.FullName);
|
||||||
|
// Read the file
|
||||||
|
using (StreamReader FileReader = file.OpenText())
|
||||||
|
{
|
||||||
|
string filestring = FileReader.ReadToEnd();
|
||||||
|
|
||||||
|
if (settings.BaseUrl is null)
|
||||||
|
{
|
||||||
|
Log.Warning("BaseUrl is null, replacing %BASEURL% with nothing.");
|
||||||
|
filestring = filestring.Replace("%BASEURL%","");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Log.Information("Replacing %BASEURL% with {BaseUrl}",settings.BaseUrl);
|
||||||
|
filestring = filestring.Replace("%BASEURL%",settings.BaseUrl);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (settings.SiteName is null)
|
||||||
|
{
|
||||||
|
Log.Warning("SiteName is null, replacing %SITENAME% with nothing.");
|
||||||
|
filestring = filestring.Replace("%SITENAME%","");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Log.Information("Replacing %SITENAME% with {SiteName}",settings.SiteName);
|
||||||
|
filestring = filestring.Replace("%SITENAME%",settings.SiteName);
|
||||||
|
}
|
||||||
|
|
||||||
|
return filestring;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,5 @@
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
using Serilog;
|
using Serilog;
|
||||||
namespace csSiteGen;
|
namespace csSiteGen;
|
||||||
|
|
||||||
|
|
@ -11,6 +12,36 @@ public partial class SiteFile
|
||||||
Conversions.ConvertFunc ConverterFunction;
|
Conversions.ConvertFunc ConverterFunction;
|
||||||
static Dictionary<string, DateTime>? Metadata = null;
|
static Dictionary<string, DateTime>? Metadata = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the metadata for the current project, loading it if not already loaded.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="settings">
|
||||||
|
/// The current <c>ProjectSettings</c>
|
||||||
|
/// </param>
|
||||||
|
/// <returns>
|
||||||
|
/// A <c>Dictionary<string,DateTime></c> that represents the metadata stored.
|
||||||
|
/// </returns>
|
||||||
|
public static Dictionary<string,DateTime> getMetadata(ProjectSettings settings) {
|
||||||
|
if (Metadata is null)
|
||||||
|
{
|
||||||
|
LoadMetadata(settings);
|
||||||
|
}
|
||||||
|
return Metadata?? new(); // Metadata is unlikely(if not impossible) to be null here but the compiler isn't convinced
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void invalidateMetadata(List<string> files, ProjectSettings settings)
|
||||||
|
{
|
||||||
|
if (Metadata is null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
files.ForEach( file => {
|
||||||
|
Metadata.Remove(file);
|
||||||
|
});
|
||||||
|
|
||||||
|
SaveMetadata(settings);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The name of the file, Not Guaranteed to be unique.
|
/// The name of the file, Not Guaranteed to be unique.
|
||||||
/// Use only for output and logging, never file operations,
|
/// Use only for output and logging, never file operations,
|
||||||
|
|
@ -28,17 +59,17 @@ public partial class SiteFile
|
||||||
{
|
{
|
||||||
info = fileInfo;
|
info = fileInfo;
|
||||||
|
|
||||||
Log.Information("{file} extension is {ext}",fileInfo.FullName, fileInfo.Extension);
|
Log.Debug("{file} extension is {ext}",fileInfo.FullName, fileInfo.Extension);
|
||||||
// Using this Ensures that the ConverterFunction is Always set.
|
// Using this Ensures that the ConverterFunction is Always set.
|
||||||
// ConverterFunctions ALWAYS accept just the FileInfo, and RuntimeSettings passed at convert time.
|
// ConverterFunctions ALWAYS accept just the FileInfo, and ProjectSettings passed at convert time.
|
||||||
ConverterFunction = Conversions.Mappings.GetValueOrDefault(info.Extension, Conversions.RawCpy);
|
ConverterFunction = Conversions.Mappings.GetValueOrDefault(info.Extension, (Conversions.RawCpy,info.Extension)).function;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Convert the file, placing it in the correct place in the output directory.
|
/// Convert the file, placing it in the correct place in the output directory.
|
||||||
/// If a filetype conversion is not needed, or specified, then the file is simply copied.
|
/// If a filetype conversion is not needed, or specified, then the file is simply copied.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool Convert(RuntimeSettings settings)
|
public bool Convert(ProjectSettings settings)
|
||||||
{
|
{
|
||||||
if (!NeedsUpdating(settings))
|
if (!NeedsUpdating(settings))
|
||||||
{
|
{
|
||||||
|
|
@ -58,27 +89,27 @@ public partial class SiteFile
|
||||||
{
|
{
|
||||||
Metadata.Add(info.FullName,info.LastWriteTimeUtc);
|
Metadata.Add(info.FullName,info.LastWriteTimeUtc);
|
||||||
}
|
}
|
||||||
Log.Debug("Metadata Dictionary now {@Metadata}", Metadata);
|
Log.Debug("Metadata Dictionary now has {Metadata} items", Metadata.Count);
|
||||||
SaveMetadata(settings);
|
SaveMetadata(settings);
|
||||||
}
|
}
|
||||||
|
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool NeedsUpdating(RuntimeSettings settings)
|
private bool NeedsUpdating(ProjectSettings settings)
|
||||||
{
|
{
|
||||||
if (Metadata is null)
|
if (Metadata is null)
|
||||||
{
|
{
|
||||||
LoadMetadata(settings);
|
LoadMetadata(settings);
|
||||||
}
|
}
|
||||||
|
|
||||||
// NOTE: By this point Metadata CANNOT be null as LoadMetadata would either have loaded the JSON or instantiated MetaData
|
// NOTE: By this point Metadata CANNOT be null as LoadMetadata would either have loaded the JSON or instantiated blank MetaData
|
||||||
if (Metadata!.GetValueOrDefault(info.FullName, DateTime.MinValue) == info.LastWriteTimeUtc)
|
// The compiler however is unaware of this as it uses side effects, so we tell it there is no possible null value here.
|
||||||
{
|
Log.Debug("Attempting to check metadata for file {f}",info.FullName);
|
||||||
return false;
|
Log.Debug("METADATA={MD}",Metadata!.GetValueOrDefault(info.FullName,DateTime.MinValue));
|
||||||
}
|
Log.Debug("FILETIME={FT}",info.LastWriteTimeUtc);
|
||||||
|
Log.Debug("RES={res}",(Metadata!.GetValueOrDefault(info.FullName, DateTime.MinValue) != info.LastWriteTimeUtc));
|
||||||
return true;
|
return (Metadata!.GetValueOrDefault(info.FullName, DateTime.MinValue) != info.LastWriteTimeUtc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -87,7 +118,7 @@ public partial class SiteFile
|
||||||
* But that ensures that if you remove the output directory the site will be
|
* But that ensures that if you remove the output directory the site will be
|
||||||
* Fully recreated.
|
* Fully recreated.
|
||||||
*/
|
*/
|
||||||
private void LoadMetadata(RuntimeSettings settings)
|
private static void LoadMetadata(ProjectSettings settings)
|
||||||
{
|
{
|
||||||
string metaFile = $"{settings.OutputDirectory}/.files";
|
string metaFile = $"{settings.OutputDirectory}/.files";
|
||||||
Log.Information("Loading Metadata from {file}",metaFile);
|
Log.Information("Loading Metadata from {file}",metaFile);
|
||||||
|
|
@ -95,8 +126,8 @@ public partial class SiteFile
|
||||||
{
|
{
|
||||||
string metaJson = File.ReadAllText(metaFile);
|
string metaJson = File.ReadAllText(metaFile);
|
||||||
Log.Debug("Read Json {metaJson}", metaJson);
|
Log.Debug("Read Json {metaJson}", metaJson);
|
||||||
Metadata = JsonSerializer.Deserialize<Dictionary<string, DateTime>>(metaJson);
|
Metadata = JsonSerializer.Deserialize<Dictionary<string, DateTime>>(metaJson,SerializeMetadataContext.Default.DictionaryStringDateTime);
|
||||||
Log.Debug("Deserialized to {@Metadata}",Metadata);
|
Log.Debug("Deserialized Metadata with {c} items",Metadata!.Count);
|
||||||
}
|
}
|
||||||
catch (IOException e)
|
catch (IOException e)
|
||||||
{
|
{
|
||||||
|
|
@ -113,7 +144,7 @@ public partial class SiteFile
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SaveMetadata(RuntimeSettings settings)
|
private static void SaveMetadata(ProjectSettings settings)
|
||||||
{
|
{
|
||||||
if (Metadata is null)
|
if (Metadata is null)
|
||||||
{
|
{
|
||||||
|
|
@ -124,7 +155,7 @@ public partial class SiteFile
|
||||||
string metaJson;
|
string metaJson;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
metaJson = JsonSerializer.Serialize<Dictionary<string, DateTime>>(Metadata);
|
metaJson = JsonSerializer.Serialize<Dictionary<string, DateTime>>(Metadata,SerializeMetadataContext.Default.DictionaryStringDateTime);
|
||||||
Log.Debug("metaJson: {metaJson}",metaJson);
|
Log.Debug("metaJson: {metaJson}",metaJson);
|
||||||
}
|
}
|
||||||
catch (JsonException e)
|
catch (JsonException e)
|
||||||
|
|
@ -136,3 +167,9 @@ public partial class SiteFile
|
||||||
File.WriteAllText(metaFile, metaJson);
|
File.WriteAllText(metaFile, metaJson);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[JsonSourceGenerationOptions(GenerationMode = JsonSourceGenerationMode.Serialization)]
|
||||||
|
[JsonSerializable(typeof(Dictionary<string,DateTime>))]
|
||||||
|
internal partial class SerializeMetadataContext : JsonSerializerContext
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
|
||||||
5
TODO
5
TODO
|
|
@ -1,5 +1,2 @@
|
||||||
- Add a pre-commit or other type of hook to ensure that the Testing directory is properly cleaned and reset before commit.
|
- Add a pre-commit or other type of hook to ensure that the Testing directory is properly cleaned and reset before commit.
|
||||||
- Double check that links are processed correctly by testing against a copy of my blog source.
|
- Ensure that the .gitkeep file is placed into Testing/dst
|
||||||
- Also add the appropriate metadata to the markdown files to make sure that they are properly detected.
|
|
||||||
- Potentially host a local Test version to fully ensure that everything can be made to work properly.
|
|
||||||
- Look into the possiblity of using a TemplateTemplate, And generating the pandoc template on the fly making it possible to switch out domian/prefix stuff
|
|
||||||
|
|
|
||||||
6
Testing/cssitegen.json
Normal file
6
Testing/cssitegen.json
Normal file
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"Source" : "./src",
|
||||||
|
"Destination" : "./dst",
|
||||||
|
"BaseUrl" : null,
|
||||||
|
"SiteName" : "Example Town"
|
||||||
|
}
|
||||||
|
|
@ -1,4 +1,11 @@
|
||||||
|
---
|
||||||
|
title: '%SITENAME%Page1'
|
||||||
|
---
|
||||||
# This is a markdown file
|
# This is a markdown file
|
||||||
|
|
||||||
This file is designed as a simple test to ensure that things are working
|
This file is designed as a simple test to ensure that things are working
|
||||||
the way I intend them to.
|
the way I intend them to.
|
||||||
|
%BASEURL%
|
||||||
|
|
||||||
|
HERE IS SOME MORE TEXT TO ENSURE I AM NOT GOING MAD
|
||||||
|
%SITENAME%
|
||||||
|
|
|
||||||
|
|
@ -4,6 +4,6 @@ public static partial class Utils {
|
||||||
|
|
||||||
// Abstract Directory.GetFiles to get a List as it will be easier to handle later.
|
// Abstract Directory.GetFiles to get a List as it will be easier to handle later.
|
||||||
public static List<FileInfo> GetFiles(DirectoryInfo dir){
|
public static List<FileInfo> GetFiles(DirectoryInfo dir){
|
||||||
return dir.GetFiles("*",SearchOption.AllDirectories).ToList();
|
return dir.GetFiles("*",SearchOption.AllDirectories).Where(x => x.Name != ".template").ToList();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,6 +3,8 @@ namespace csSiteGen;
|
||||||
|
|
||||||
public static partial class Utils {
|
public static partial class Utils {
|
||||||
|
|
||||||
|
// As the PathSearch utility will be called for every convertible file
|
||||||
|
// It has been memoized which mean subsequent calls for the same argument just return the result
|
||||||
static Dictionary<string,string> PathSearchMemo = new();
|
static Dictionary<string,string> PathSearchMemo = new();
|
||||||
|
|
||||||
///<summary>
|
///<summary>
|
||||||
|
|
@ -46,7 +48,7 @@ public static partial class Utils {
|
||||||
result = candidateExecutables.First();
|
result = candidateExecutables.First();
|
||||||
PathSearchMemo.Add(Program,result);
|
PathSearchMemo.Add(Program,result);
|
||||||
Log.Information("Found {program} at {path}",Program, result);
|
Log.Information("Found {program} at {path}",Program, result);
|
||||||
Log.Debug("Adding {@entry} to PathSearchMemo", PathSearchMemo.Last());
|
Log.Debug("Adding to PathSearchMemo", PathSearchMemo.Last().Value);
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -3,42 +3,47 @@
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
|
|
||||||
<Version Condition="'$(RELEASE_VERSION)' != ''">$(RELEASE_VERSION)</Version>
|
<TargetFramework>net10.0</TargetFramework>
|
||||||
<VersionPrefix Condition="'$(RELEASE_VERSION)' == ''">0.0.1</VersionPrefix>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<VersionSuffix Condition="'$(RELEASE_VERSION)' == ''">$([System.DateTime]::UtcNow.ToString(`yyyyMMdd-HHmm`))</VersionSuffix>
|
<Nullable>enable</Nullable>
|
||||||
|
|
||||||
|
<PublishSingleFile>True</PublishSingleFile>
|
||||||
|
<SelfContained>True</SelfContained>
|
||||||
|
<PublishTrimmed>True</PublishTrimmed>
|
||||||
|
|
||||||
|
|
||||||
<OutputPath>bin\$(Configuration)\</OutputPath>
|
<OutputPath>bin\$(Configuration)\</OutputPath>
|
||||||
|
|
||||||
<TargetFramework>net8.0</TargetFramework>
|
<Version Condition="'$(RELEASE_VERSION)' != ''">$(RELEASE_VERSION)</Version>
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<VersionPrefix Condition="'$(RELEASE_VERSION)' == ''">0.0.4</VersionPrefix>
|
||||||
<Nullable>enable</Nullable>
|
<VersionSuffix Condition="'$(RELEASE_VERSION)' == ''">$([System.DateTime]::UtcNow.ToString(`yyyyMMdd-HHmm`))</VersionSuffix>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="Serilog" Version="3.1.1" />
|
|
||||||
<PackageReference Include="Serilog.Sinks.Console" Version="5.0.1" />
|
|
||||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
|
||||||
<PackageReference Include="spectre.console" Version="0.48.0" />
|
|
||||||
<PackageReference Include="system.commandline" Version="2.0.0-beta4.22272.1" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||||
<!-- Here we define the Debug Build.
|
<!-- Here we define the Debug Build.
|
||||||
-->
|
-->
|
||||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<DefineDebug>true</DefineDebug>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||||
<!-- Here we define the release build.
|
|
||||||
The Release Build will be a Single file App
|
|
||||||
The Release Build will also do -Werror as I don't want to release shitty code
|
|
||||||
The Release Build will also be R2R as I don't want it to depend on the framework
|
|
||||||
NOTE: This build requires specifying a platform
|
|
||||||
-->
|
|
||||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||||
<PublishReadyToRun>true</PublishReadyToRun>
|
<SuppressTrimAnalysisWarnings>false</SuppressTrimAnalysisWarnings>
|
||||||
<PublishSingleFile>true</PublishSingleFile>
|
<TrimmerSingleWarn>false</TrimmerSingleWarn>
|
||||||
<SelfContained>true</SelfContained>
|
<DebugSymbols>false</DebugSymbols>
|
||||||
|
<DefineDebug>false</DefineDebug>
|
||||||
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Serilog" Version="4.3.0" />
|
||||||
|
<PackageReference Include="Serilog.Sinks.Console" Version="6.1.1" />
|
||||||
|
<PackageReference Include="Serilog.Sinks.File" Version="7.0.0" />
|
||||||
|
<PackageReference Include="spectre.console" Version="0.54.0" />
|
||||||
|
<PackageReference Include="system.commandline" Version="2.0.1" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
||||||
11
meta/releaseNotes
Normal file
11
meta/releaseNotes
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
# Minor version bump
|
||||||
|
|
||||||
|
## New Features:
|
||||||
|
- None
|
||||||
|
|
||||||
|
## Fixed Bugs:
|
||||||
|
- None
|
||||||
|
|
||||||
|
## Other Notes:
|
||||||
|
- Upgraded dependencies
|
||||||
|
- Now using stable system.commandline
|
||||||
Loading…
Reference in New Issue
Block a user