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name: Run Build
run-name: ${{ gitea.actor }} building code
on: push
jobs:
dotnet:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v5
- uses: actions/setup-dotnet@v5
with:
dotnet-version: 10.x
- run: dotnet build csSiteGen.csproj

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name: Build and Generate Release Artifact
on:
push:
tags:
- "*"
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v5
- name: Install .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 10.x
- name: Build csSiteGen
run: |
dotnet publish csSiteGen.csproj \
-c Release \
-r linux-x64 \
--self-contained true \
/p:PublishSingleFile=true \
/p:PublishTrimmed=true \
-o ./publish
- name: Create Gitea Release
id: create_release
uses: akkuman/gitea-release-action@v1
env:
NODE_OPTIONS: '--experimental-fetch'
with:
files: |-
./publish/csSiteGen
body_path: ./meta/releaseNotes

674
LICENSE
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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
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Preamble
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

View File

@ -17,12 +17,11 @@
*/ */
using Serilog; using Serilog;
using System.CommandLine; using Serilog.Events;
using System.Diagnostics;
using System.Reflection; using System.Reflection;
using Spectre.Console; using System.Text.RegularExpressions;
using System.Diagnostics;
using System.Text.Json; using System.Text.Json;
using System.Text.Json.Serialization;
namespace csSiteGen; namespace csSiteGen;
@ -31,15 +30,29 @@ class Program
static int Main(string[] args) static int Main(string[] args)
{ {
// Default values
List<string> _verbatimFileTypes = new List<string>{ // file extenstions we want to have copied verbatim
"html", // Premade html pages
"css", // Style Sheets
// IMAGE TYPES TODO: add webp conversion for most images.
"jpg",
"png",
"webp",
"gif"
};
// TODO: Make this a dictionary/tuple to show a FROM -> TO filetype relationship (Possibly with program)
List<string> _conversionTypes = new List<string>{ // file extenstions we want to convert to html
"md"
};
// Get the current version number
// Get the current versiion number
string? version = Assembly.GetEntryAssembly()?.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion; string? version = Assembly.GetEntryAssembly()?.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
// Only log to file // Configure logger
// Logging to the console is BAD practice as it tends to be messy.
// TODO: Log to a known location using environment to find the correct location.
Log.Logger = new LoggerConfiguration() Log.Logger = new LoggerConfiguration()
.MinimumLevel.Debug() .MinimumLevel.Debug()
.WriteTo.Console(restrictedToMinimumLevel: LogEventLevel.Information)
.WriteTo.File("log.log") .WriteTo.File("log.log")
.CreateLogger(); .CreateLogger();
@ -51,263 +64,264 @@ class Program
} }
else else
{ {
Log.Warning("Cannot get Version Information"); Log.Error("Cannot get Version Information");
}
// Exit on argument errors
if (args.Length < 2)
{
Log.Error("Too Few Args: Expected at least 2 but received {Count}",args.Length);
return 1;
} }
// It is very likely that this program will only work on linux. As such it is worth warning the user about this. // It is very likely that this program will only work on linux. As such it is worth warning the user about this.
// With further testing and handling of any edge cases it _may_ be possible to have this work anywhere.
if (!OperatingSystem.IsLinux()) if (!OperatingSystem.IsLinux())
{ {
Log.Warning("This program has only been tested on linux and cannot be assumed to work on other Operating Systems"); Log.Warning("This program has only been tested on linux and cannot be assumed to work on other Operating Systems");
// AnsiConsole.MarkupLine("[[[yellow]Warning[/]]] This program is only tested on linux systems, it may not work on this Operating System.");
} }
Stopwatch TotalExecutionTime = Stopwatch.StartNew(); // Get and check the directories passed to the program
string _inputDirectory = args[0];
string _outputDirectory = args[1];
/* WARN: if (!Directory.Exists(_inputDirectory))
This code uses system.commandline
the following section of code will contain comments to explain the intent of the programmer
which may be useful if system.commandline has breaking changes
*/
// First the option for the project directory is created
Option<DirectoryInfo> ProjectDirectoryOption = new("--project","-p")
{ {
Description = "The directory of the project", Log.Error("Input directory '{i}' Does not exist or is not a directory you have access to" , _inputDirectory);
Required = false, Environment.Exit(1);
DefaultValueFactory = _ =>
{
return new DirectoryInfo(Directory.GetCurrentDirectory());
} }
}; if (!Directory.Exists(_outputDirectory))
// Add a validator as we want the directory to exist.
ProjectDirectoryOption.Validators.Add(result =>
{ {
if (! result.GetValue(ProjectDirectoryOption)!.Exists) Log.Error("Output directory '{o}' Does not exist or is not a directory you have access to" , _outputDirectory);
{ Environment.Exit(1);
result.AddError($"Directory {result.GetValue(ProjectDirectoryOption)} does not exist");
Log.Fatal($"Passed directory '{result.GetValue(ProjectDirectoryOption)}' does not exist");
} }
});
// The root command is the entry point for commandline but otherwise does nothing. // Test for dependencies
RootCommand rootCommand = new("csSiteGen"); List<string> deps = new List<string>{"pandoc"};
var dep = CheckDeps(deps);
Log.Debug("CheckDeps result: {@dep}",dep);
// This creates the command for cleaning a projects output directory. // Deal with the dependency test results
var cleanCommand = new Command("clean", "Clean the projects output directory"); Dictionary<string,string> depsDict = new();
cleanCommand.Options.Add(ProjectDirectoryOption); // This command can use the project directory option we created earlier if (dep.Item2 is null)
cleanCommand.SetAction(parseResult =>
{ {
Clean(parseResult.GetValue<DirectoryInfo>("--project")!); Log.Debug("Ignoring dependency check as no dependencies listed");
}); }
else
// This creates the command for actually converting the project.
var convertCommand = new Command("convert", "Convert the projects input directory and place the files in the output directory.");
convertCommand.Options.Add(ProjectDirectoryOption); // This command can use the project directory option
convertCommand.SetAction(parseResult =>
{ {
Convert(parseResult.GetValue<DirectoryInfo>("--project")!); depsDict = dep.Item2;
}); }
if (!dep.Item1)
{
foreach (var dependency in depsDict)
{
Log.Error("Dependency {dependency} Cannot be found\nPlease install it or check it is in your PATH",dependency.Key);
}
Log.CloseAndFlush();
Environment.Exit(1);
}
// Adding the commands to the root command makes them actually callable on the commandline List<string> ConvertableInputFiles = new();
rootCommand.Subcommands.Add(cleanCommand); foreach (var ext in _conversionTypes)
rootCommand.Subcommands.Add(convertCommand); {
ConvertableInputFiles.AddRange(GetAllFilesMatching($".*{ext}",_inputDirectory));
}
Log.Debug("Files matching conversiontypes: {@conversionType} found {count} \n {files} ",_conversionTypes,ConvertableInputFiles.Count(),ConvertableInputFiles);
// Parse the commandline and immediately execute. Dictionary<string,DateTime>? metadata = null;
rootCommand.Parse(args).Invoke(); if (File.Exists($"{_inputDirectory}/.files"))
{
Log.Information("Loading metadata for {src}",_inputDirectory);
metadata = new();
string metaJSON = File.ReadAllText($"{_inputDirectory}/.files");
try
{
Type metadataType = metadata.GetType();
metadata = JsonSerializer.Deserialize<Dictionary<string,DateTime>>(metaJSON);
}
catch (JsonException e)
{
Log.Debug(e,"Cannot deserialize .files Json data");
Log.Debug("As this is possibly caused by an internal interface change the file will be deleted");
File.Delete($"{_inputDirectory}/.files");
}
}
if (metadata is not null)
{
// Use metadata to determine if files have been updated
// A shadow list is used here so we can iterate and modify at the same time
List<string> shadow = new List<string>(ConvertableInputFiles);
foreach (string file in shadow)
{
if (metadata[file] == new FileInfo(file).LastWriteTimeUtc)
{
Log.Debug("File {file} has not been updated since last run. ignoring",file);
ConvertableInputFiles.Remove(file);
}
}
}
Log.Information("{count} Files need converting",ConvertableInputFiles.Count());
Log.Debug("Files: {files}",ConvertableInputFiles);
TotalExecutionTime.Stop();
Log.Information("TotalExecutionTime {time:000}ms", TotalExecutionTime.ElapsedMilliseconds);
// Providing there were no early exits it is best to properly close the log before we exit.
Log.CloseAndFlush(); Log.CloseAndFlush();
return 0; return 0;
} }
static int Convert(DirectoryInfo ProjectDirectory) /// <summary>
/// Returns a list of all the files in the given directory and all subdirectories recursive
/// </summary>
/// <remarks>
/// Currently this function ignores reparse points (symlinks) so as to avoid infinite loops.
/// It is probably a good idea to make the function aware of loops so it can read symlinks.
/// </remarks>
/// <param name="directory">
/// The directory to find files in.
/// <param>
/// <returns>
/// A string list of every file in the provided directory and all subdirectories
/// </returns>
static List<string> GetAllFiles(string directory)
{ {
Log.Information("Convert command was called, beginning conversion."); List<string> res = new();
Stack<string> dirs = new();
// WARN: This is only temporary as Spectre.Console does not recognise some Linux terminals dirs.Push(directory);
// TODO: A better solution that checks the terminal value and sets this option should be added in the future. Log.Debug("Dirs Starting as: {DirStack}",dirs );
AnsiConsole.Console.Profile.Capabilities.Ansi = true; Stopwatch timer = new();
timer.Start();
while (dirs.Count > 0)
ProjectSettings settings = GetProjectSettings(ProjectDirectory);
List<SiteFile> siteFiles = new();
Utils.GetFiles(settings.InputDirectory).ForEach(x => {
siteFiles.Add(new SiteFile(x));
Log.Debug("Found file {file}",x.FullName);
});
Log.Information("SiteFiles Found {count}", siteFiles.Count);
Console.WriteLine($"Converting {siteFiles.Count} files from {settings.InputDirectory.FullName} to {settings.OutputDirectory.FullName}");
Dictionary<string,bool> fileStatus = new();
AnsiConsole.Progress()
.AutoRefresh(true)
.Columns(new ProgressColumn[]
{ {
new TaskDescriptionColumn(), var dir = dirs.Pop();
new ProgressBarColumn(), res.AddRange(Directory.GetFiles(dir));
new PercentageColumn(), foreach (string subdir in Directory.GetDirectories(dir))
new RemainingTimeColumn(),
new SpinnerColumn()
})
.Start(ctx =>
{ {
var tasks = siteFiles.Select(x => ctx.AddTask($"Converting {x.Name}")).ToList(); if(File.GetAttributes(subdir).HasFlag(FileAttributes.ReparsePoint))
var overallTask = ctx.AddTask("[bold]Converting Files[/]");
overallTask.MaxValue = siteFiles.Count();
for (int i = 0; i < siteFiles.Count; i++)
{ {
tasks[i].MaxValue = 1; /*
Log.Information("Converting file {name} {i}/{count}",siteFiles[i].Name,i+1,siteFiles.Count()); * FIXME: This is only a temporary measure and should not be relied upon
bool res = siteFiles[i].Convert(settings); * if possible there should be a depth detection system that allows for
tasks[i].Increment(1); * safe symlink following.
tasks[i].StopTask(); */
if (!res) Log.Debug("Directory {subdir} is a ReparsePoint(symlink) and has been ignored",subdir);
{ continue;
Log.Warning("{name} Failed...",siteFiles[i].FullName);
tasks[i].Description += " [red]FAILED[/]";
} }
Log.Information("adding {siteFile} conversion status to fileStatus", siteFiles[i].FullName); dirs.Push(subdir);
fileStatus.Add(siteFiles[i].FullName,res); Log.Debug("Adding Directory {subdir} to dirs\nResult: {dirs}",subdir,dirs);
overallTask.Increment(1);
}
});
var Failed = fileStatus.Where(x => x.Value == false);
if ( Failed.Count() > 0)
{
foreach (var fail in Failed)
{
AnsiConsole.MarkupLineInterpolated(
$"[red]File [blue]\"{fail.Key}\"[/] failed to convert[/]");
AnsiConsole.MarkupLine("[yellow]See log for more details[/]");
} }
} }
EnforceConsistency(settings); timer.Stop();
return 0; Log.Information("Crawled {directory} in {time}ms with {number} results",directory,timer.ElapsedMilliseconds,res.Count());
return res;
} }
static int Clean(DirectoryInfo ProjectDirectory) static List<string> GetAllFilesMatching(string pattern, string directory)
{ {
Log.Information("Clean command was called, Beginning cleaning"); List<string> res = new();
List<string> files = GetAllFiles(directory);
ProjectSettings settings = GetProjectSettings(ProjectDirectory); Regex expression = new Regex(pattern,
RegexOptions.Compiled);
if (!settings.OutputDirectory.Exists) res = files.FindAll( x => expression.IsMatch(x)); // Here a lambda function is used as a predicate to do regex across the whole file list
{
Log.Warning("Not deleting {dir} as it doesn't exist",settings.OutputDirectory.FullName); return res;
AnsiConsole.MarkupLineInterpolated($"[bold][[[yellow]Warning[/]]][/] Not cleaning [blue]\"{settings.OutputDirectory.FullName}\"[/] as it does not exist.");
return 0; // success because it doesn't exist.
}
try
{
Log.Information("Cleaning {dir}",settings.OutputDirectory.FullName);
AnsiConsole.MarkupInterpolated($"Cleaning [blue]\"{settings.OutputDirectory.FullName}\"[/]");
settings.OutputDirectory.Delete(recursive: true);
settings.OutputDirectory.Create();
AnsiConsole.MarkupLine(" [bold][[[green]OK[/]]][/]");
AnsiConsole.MarkupLineInterpolated($"\t[grey]>>[/] [green]All files in {settings.OutputDirectory.FullName} purged successfully[/]");
return 0;
}
catch (System.Security.SecurityException e)
{
AnsiConsole.MarkupLine(" [bold][[[red]Fail[/]]][/]");
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
Log.Error(e, "Failed to delete directory {dir} due to permission error.", settings.OutputDirectory.FullName);
return 1;
}
catch (Exception e)
{
AnsiConsole.MarkupLine(" [red][[[bold]Fail[/]]][/]");
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
Log.Error(e, "Failed to delete/create directory {dir}", settings.OutputDirectory.FullName);
return 1;
}
} }
static void EnforceConsistency(ProjectSettings projectSettings) void Usage()
{ {
AnsiConsole.MarkupLine("[blue]Checking for stale files[/]"); /*
// Grab the metadata. * This function will be called when argument errors happen. This will
List<string> staleMetadataFiles = new(); * also be called if the user triggers the help flag currently this
var metadata = SiteFile.getMetadata(projectSettings); * function throws a not implemented exception since it I cannot write
// Read the metadata. * the usage until I have other functionality
foreach (var entry in metadata) */
{ throw new NotImplementedException();
var file = entry.Key; }
Log.Information("Checking if {f} has been deleted", file);
if (!File.Exists(file))
{
Log.Information("{f} HAS been deleted", file);
// what should that files new name be. static Tuple<bool,Dictionary<string,string>?> CheckDeps(List<string>? dependencies)
var newFileName = Conversions.GetNewName(new FileInfo(file),projectSettings);
try{
// Delete that file and mark the metadata for removal.
File.Delete(newFileName);
AnsiConsole.MarkupLineInterpolated($"[red]Deleted [blue]{newFileName}[/][/]");
Log.Information("Deleted {f}",newFileName);
staleMetadataFiles.Add(file);
}
catch (Exception e)
{ {
Log.Error(e,"Could not delete {f}",newFileName); bool success = true;
} Stopwatch timer = new();
} if (! (dependencies?.Count() > 0)) // assume success as no dependencies
SiteFile.invalidateMetadata(staleMetadataFiles,projectSettings); {
} return new Tuple<bool,Dictionary<string,string>?>(true,null);
} }
static ProjectSettings GetProjectSettings(DirectoryInfo ProjectDirectory) var path = System.Environment.GetEnvironmentVariable("PATH")?.Split(':');
if (path is null)
{ {
// TODO: implement proper error handling where file access is performed. Log.Error("Cannot read system path.");
Log.Information("{projectdir} => fullname {pdfn}",ProjectDirectory, ProjectDirectory.FullName);
FileInfo projectFile = new (Path.Combine(ProjectDirectory.FullName,"cssitegen.json"));
if (!projectFile.Exists)
{
Log.Fatal("Cannot locate project file {pf} in {dir}",projectFile,ProjectDirectory);
AnsiConsole.MarkupLineInterpolated($"[red]No project file found in [yellow]{ProjectDirectory}[/][/]");
Environment.Exit(1); Environment.Exit(1);
} }
Log.Debug("Path is: {path}",path);
Log.Information("Located Project File {pf}",projectFile.FullName); List<string> executables = new();
ProjectSettings? projectSettings = JsonSerializer timer = Stopwatch.StartNew();
.Deserialize<ProjectSettings>( foreach (string dir in path)
projectFile
.OpenText()
.ReadToEnd(),
SourceGenerationContext.Default.ProjectSettings
);
if (projectSettings is null)
{ {
Log.Fatal("Cannot deserialize projectFile"); if (Directory.Exists(dir)) // Sometimes People fuck up their path variables and include directories that don't exist.
Environment.Exit(1); {
executables.AddRange(GetAllFiles(dir));
} }
projectSettings.setProjectRoot(ProjectDirectory); }
timer.Stop();
Log.Verbose("Executables are: {executables}",executables);
Log.Information("Got executables list in {timer:000}ms",timer.ElapsedMilliseconds);
return projectSettings; // Do some regex magic to find an executable in the path.
Dictionary<string,string>? result = new();
Dictionary<string,string>? failures = new();
foreach (string dependency in dependencies)
{
timer = Stopwatch.StartNew();
string regex = $"/(.*/)*{dependency}";
Regex expr = new Regex(regex,RegexOptions.Compiled);
Log.Debug("Compiled regex: {expr}",expr);
string? match = executables.Find( x => expr.IsMatch(x));
if (match is not null && match != "")
{
timer.Stop();
Log.Information("Dependency {dep} found at {path} in {timer:000}ms",dependency,match,timer.ElapsedMilliseconds);
result.Add(dependency,match); // Create a dictionary of paths to found executables
}
else
{
timer.Stop();
Log.Information("Dependency {dep} cannot be found, search took {timer:000ms}",dependency,timer.ElapsedMilliseconds);
success = false;
failures.Add(dependency,dependency);
}
} }
} if (success)
{
return new Tuple<bool,Dictionary<string,string>?>(success,result);
}
else
{
return new Tuple<bool,Dictionary<string,string>?>(success,failures);
}
}
[JsonSourceGenerationOptions(WriteIndented = true)] static bool Convert(Dictionary<string,string> files)
[JsonSerializable(typeof(ProjectSettings))] {
internal partial class SourceGenerationContext : JsonSerializerContext
{ return false;
}
} }
// if (!File.Exists($"{_inputDirectory}/.files"))
// {
// Log.Information("Creating metadata for {src}",_inputDirectory);
// metadata = new();
// foreach (var file in ConvertableInputFiles)
// {
// FileInfo info = new FileInfo(file);
// DateTime LastMod = info.LastWriteTimeUtc;
// metadata.Add(file,LastMod);
// string metaJSON = JsonSerializer.Serialize(metadata);
// File.WriteAllText($"{_inputDirectory}/.files",metaJSON);
// }
// }

View File

@ -1,49 +0,0 @@
using System.Text.Json.Serialization;
// project settings is a user accessible config to set the Source and destination of a site
// This may include more scope in the future such as holding the site base address etc..
public class ProjectSettings
{
// The Source and Destination need to be public for the json constructor to work properly.
private DirectoryInfo? _ProjectRoot;
public string Source {get; private set;}
public string Destination {get; private set;}
public string? BaseUrl {get; private set;}
public string? SiteName {get; private set;}
public DirectoryInfo InputDirectory {get {
if (_ProjectRoot is null)
{
return new(Source);
}
return new(Path.Combine(_ProjectRoot.FullName,Source));
}}
public DirectoryInfo OutputDirectory {get {
if (_ProjectRoot is null)
{
return new(Destination);
}
return new(Path.Combine(_ProjectRoot.FullName,Destination));
}}
[JsonConstructor]
public ProjectSettings(string source, string destination, string baseUrl, string siteName) {
Source = source;
Destination = destination;
BaseUrl = baseUrl;
SiteName = siteName;
}
public void setProjectRoot(string projectRoot) {
_ProjectRoot = new(projectRoot);
}
public void setProjectRoot(DirectoryInfo projectRoot) {
_ProjectRoot = projectRoot;
}
/*
* public void setBaseUrl(string baseUrl) {
* BaseUrl = baseUrl;
* }
*/
}

View File

@ -1,89 +0,0 @@
# CsSiteGen
A relatively simple (for now) static site "generator".
The heavy lifting of this project is actually performed by `pandoc` so you
better make sure you install it on your system.
## How to use
The configuration for a site is stored in a file called `cssitegen.json`
this file can technically be located anywhere but the recommended directory
structure is as follows:
```
-Project-Root
|
|-Source_Directory
| |
| |- [source files...]
|
|-Destination_Directory
|
|-cssitegen.json
```
This makes the file much simpler to write, However with fully specified
paths you can actually place the files anywhere.
### Structure of `cssitegen.json`
All `cssitegen.json` files must specify at minimum the source, and
destination directories, If the baseurl is omitted it will simply be null.
You must also ensure that you follow the JSON format properly.
The following fields are used in a file
- Source - a string that locates the source files. This can either be the
full path or a relative path.
- Destination - As above but this is where the output files will go.
- BaseUrl - a string or `null` this will be used to replace the string
`%BASEURL%` in supported files. (Depending on your usage you may need to
specify the protocol)
#### Example file
```json
{
"Source" : "./Source",
"Destination" : "./Destination",
"BaseUrl" : "https://example.org"
}
```
### Executing the program
Currently the program has two subcommands that can be used, and an optional
project argument, if not specified the program assumes that the project is
the current directory.
The program is called like this
```sh
cssitegen SUBCOMMAND [--project "directory"]
```
#### convert
This subcommand performs conversion of the files.
It only considers source files for conversion if they are new or have been
changed since the last run of the program.
Therefore if you change the `BaseUrl` or the template file you will need to
clean and convert your entire project.
#### clean
This subcommand purges the output directory, You can of course do this
manually but for convenience this is implemented here.
### Templating
The templating system is managed by `pandoc` so please check the
documentation for `pandoc` to learn about the format.
As for where to place the template files,
for every file converted using `pandoc` the program will attempt to locate
the appropriate template named as `.template`, it first looks in the
directory of the source file, and then works its way up the directory tree
until it hits the root directory, using the first template it finds.
This means that if you want different templates for some sections of your
site you can do that, and other sections will fallback to your root
template.
_If you don't specify a template you will get the `pandoc` defaults_
### BaseUre replacement
Currently the string `%BASEURL%` will be replaced in `.md` `.html` and
template files. This feature is something you will definitely want to use,
unless you want to structure everything to the point you only need relative
links. (I personally found this almost impossible)
## Future plans
- Automatic page generation using pre-process steps and temporary files. E.G Contents pages, index pages etc...(DIFFICULT)
- Detection of changes to the `BaseUrl` and any templates. (MEDIUM)
- Allow expansion of conversion operations (DIFFICULT)
- Allow customisation of filetypes that can have `%BASEURL%` replaced (EASY-MEDIUM)

View File

@ -1,257 +0,0 @@
using Serilog;
using Spectre.Console;
using System.Diagnostics;
namespace csSiteGen;
public static class Conversions{
public delegate bool ConvertFunc(FileInfo file, ProjectSettings settings);
/// <summary>
/// A Mapping of filetype to ConvertFunc.
/// </summary>
public static readonly Dictionary<string,(ConvertFunc function,string extension)> Mappings = new(){
{".md", (Pandoc, ".html")},
};
private static readonly string[] StringReplaceFiletypes = {
".md",
".html"
};
/// <summary>
/// TEST FUNCTION.
/// </summary>
public static bool NoOp(FileInfo file, ProjectSettings settings){
Log.Information("Performing NoOp Conversion");
string newName = GetNewName(file,settings);
Log.Debug("{FullName} -> {newName}",file.FullName,newName);
Thread.Sleep(1500);
return true;
}
/// <summary>
/// Copy the file verbatim (doing any baseurl replacements if needed)
/// </summary>
public static bool RawCpy(FileInfo file, ProjectSettings settings){
FileInfo newPath = new FileInfo(GetNewName(file,settings));
Log.Information("RawCpy: Copying {file} to {dest}",file.FullName, newPath.FullName);
if (!newPath.Directory!.Exists)
{
newPath.Directory.Create();
}
try {
if (StringReplaceFiletypes.Contains(file.Extension))
{
File.WriteAllText(newPath.FullName, StringReplace(file, settings));
}
else
{
file.CopyTo(newPath.FullName, overwrite: true);
}
}
catch (Exception e){
Log.Fatal(e,"Copy Failed");
return false;
}
return true;
}
/// <summary>
/// Execute pandoc on the file, automatically detecting the template to use.
/// </summary>
public static bool Pandoc(FileInfo file, ProjectSettings settings){
// NOTE: Some of the code later where the tmpfile is created for baseurl replacement may be too safe.
// the extension checks may be unnecessary, but this depends on if this function will be retooled to run pandoc for different conversions.
// for now I have take the safer approach, but the leaner approach may be used in the future when the project is more mature
Log.Information("Attempting to convert {file} using pandoc",file.Name);
// Look for pandoc
string pandoc = Utils.PathSearch("pandoc");
if (string.IsNullOrEmpty(pandoc))
{
Console.WriteLine("Conversion failed due to dependency being unavailable.");
return false;
}
Log.Information("Located pandoc binary.");
// Look for template file.
FileInfo? template = null;
DirectoryInfo? searchDir = file.Directory;
do
{
// This loop starts searching at the directory of the file,
// and if a template is not found works up to the InputDirectory.
// If no template is found at any level we simply run pandoc with no template.
if (searchDir is null) // While it is unlikely this could happen the check is here to please the compiler.
{
break;
}
var result = searchDir.GetFiles(".template");
if (result.Length > 0)
{
template = result.First();
Log.Information("Found template {template}", template);
break;
}
// Go up the tree.
searchDir = searchDir.Parent;
} while (searchDir != settings.InputDirectory); // Check last as we want to search the InputDirectory
// the empty string is used as it has a defined identity
string tmpFile = string.Empty;
if (StringReplaceFiletypes.Contains(file.Extension))
{
Log.Information("calling string replace for file {f}",file.FullName);
tmpFile = Path.Join(Path.GetTempPath(),"pandoc",file.Name);
Directory.CreateDirectory(Path.GetDirectoryName(tmpFile)!); // NOTE: It is practially impossible that this would actually return null
File.Create(tmpFile).Close(); // TODO: Use the filestream provided by File.Create within a using block to write the text
File.WriteAllText(tmpFile,StringReplace(file,settings));
if (template is not null)
{
Log.Information("calling string replace for template file");
string tmpTemplateFile = Path.Join(Path.GetTempPath(),"pandoc",template.Name);
Directory.CreateDirectory(Path.GetDirectoryName(tmpTemplateFile)!); // NOTE: It is practially impossible that this would actually return null
File.Create(tmpTemplateFile).Close(); // TODO: Use the filestream provided by File.Create within a using block to write the text
File.WriteAllText(tmpTemplateFile,StringReplace(template,settings));
template = new(tmpTemplateFile);
}
}
string pandocArgs;
// If we have created a temporary file we need to ensure that we use it.
if (!string.IsNullOrEmpty(tmpFile))
{
pandocArgs = $"{tmpFile} -o {GetNewName(file,settings)}";
}
else
{
pandocArgs = $"{file.FullName} -o {GetNewName(file,settings)}";
}
if (template is not null)
{
pandocArgs += $" --template={template.FullName}";
}
else
{
AnsiConsole.MarkupLine("[bold][[[orange1] Warning [/]]][/] Pandoc Template was not located.");
Log.Warning("Pandoc template for {file} not found",file.Name);
}
pandocArgs += " --from markdown+raw_attribute ";
if (!string.IsNullOrEmpty(settings.SiteName))
{
// This is used in my template to add the sitename to the title element.
pandocArgs += $" --metadata=\"SiteName:{settings.SiteName}\"";
}
if (!Directory.Exists(Path.GetDirectoryName(GetNewName(file,settings))))
{
Directory.CreateDirectory(Path.GetDirectoryName(GetNewName(file,settings))!);
}
bool pandocReturn = RunExternalProgram(pandoc,pandocArgs);
// If we made a tmpfile delete it after running pandoc against it.
if (!string.IsNullOrEmpty(tmpFile))
{
File.Delete(tmpFile);
}
return pandocReturn;
}
private static bool RunExternalProgram(string program, string args)
{
Log.Information("Executing {program}", program);
Log.Debug("Full arguments {args}",args);
using (Process RunProgram = new())
{
// Reading stderr and stdout needs to be done carefully.
string? stdout = null;
string? stderr = null;
RunProgram.StartInfo.UseShellExecute = false;
RunProgram.StartInfo.FileName = program;
RunProgram.StartInfo.CreateNoWindow = true;
RunProgram.StartInfo.Arguments = args;
RunProgram.StartInfo.RedirectStandardOutput = true;
RunProgram.StartInfo.RedirectStandardError = true;
// Add a handler to append stderr to the stderr string
RunProgram.ErrorDataReceived += new DataReceivedEventHandler((sender, e) =>
{stderr += e.Data;});
RunProgram.OutputDataReceived += new DataReceivedEventHandler((sender, o) =>
{stdout += o.Data;});
RunProgram.Start();
RunProgram.BeginErrorReadLine();
RunProgram.BeginOutputReadLine();
RunProgram.WaitForExit();
Log.Debug("{program} STDOUT:\n{stdout}", program, stdout);
Log.Debug("{program} STDERR:\n{stderr}", program, stderr);
if (RunProgram.ExitCode != 0)
{
Log.Error("{program} execution Failed. Check debug data for more information", program);
return false;
}
}
return true;
}
public static string GetNewName(FileInfo file, ProjectSettings settings){
var newExtension = Mappings.GetValueOrDefault(file.Extension,(RawCpy,file.Extension)).extension;
return file.FullName
.Replace(settings.InputDirectory.FullName, settings.OutputDirectory.FullName)
.Replace(file.Extension,newExtension);
}
private static string StringReplace(FileInfo file, ProjectSettings settings){
Log.Information("Doing StringReplace for {f}", file.FullName);
// Read the file
using (StreamReader FileReader = file.OpenText())
{
string filestring = FileReader.ReadToEnd();
if (settings.BaseUrl is null)
{
Log.Warning("BaseUrl is null, replacing %BASEURL% with nothing.");
filestring = filestring.Replace("%BASEURL%","");
}
else
{
Log.Information("Replacing %BASEURL% with {BaseUrl}",settings.BaseUrl);
filestring = filestring.Replace("%BASEURL%",settings.BaseUrl);
}
if (settings.SiteName is null)
{
Log.Warning("SiteName is null, replacing %SITENAME% with nothing.");
filestring = filestring.Replace("%SITENAME%","");
}
else
{
Log.Information("Replacing %SITENAME% with {SiteName}",settings.SiteName);
filestring = filestring.Replace("%SITENAME%",settings.SiteName);
}
return filestring;
}
}
}

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@ -1,175 +0,0 @@
using System.Text.Json;
using System.Text.Json.Serialization;
using Serilog;
namespace csSiteGen;
/// <summary>
/// A <c>SiteFile</c> represents an individual file to be converted for the static site.
/// </summary>
public partial class SiteFile
{
FileInfo info;
Conversions.ConvertFunc ConverterFunction;
static Dictionary<string, DateTime>? Metadata = null;
/// <summary>
/// Get the metadata for the current project, loading it if not already loaded.
/// </summary>
/// <param name="settings">
/// The current <c>ProjectSettings</c>
/// </param>
/// <returns>
/// A <c>Dictionary<string,DateTime></c> that represents the metadata stored.
/// </returns>
public static Dictionary<string,DateTime> getMetadata(ProjectSettings settings) {
if (Metadata is null)
{
LoadMetadata(settings);
}
return Metadata?? new(); // Metadata is unlikely(if not impossible) to be null here but the compiler isn't convinced
}
public static void invalidateMetadata(List<string> files, ProjectSettings settings)
{
if (Metadata is null)
{
return;
}
files.ForEach( file => {
Metadata.Remove(file);
});
SaveMetadata(settings);
}
/// <summary>
/// The name of the file, Not Guaranteed to be unique.
/// Use only for output and logging, never file operations,
/// nor as a Dictionary key.
/// </summary>
public string Name => info.Name;
/// <summary>
/// The FullName (or Path) of the file, This is unique as each file can only be found once.
/// Use for file operations and Dictionary keys, or anywhere else you need to avoid ambiguity.
/// </summary>
public string FullName => info.FullName;
public SiteFile(FileInfo fileInfo)
{
info = fileInfo;
Log.Debug("{file} extension is {ext}",fileInfo.FullName, fileInfo.Extension);
// Using this Ensures that the ConverterFunction is Always set.
// ConverterFunctions ALWAYS accept just the FileInfo, and ProjectSettings passed at convert time.
ConverterFunction = Conversions.Mappings.GetValueOrDefault(info.Extension, (Conversions.RawCpy,info.Extension)).function;
}
/// <summary>
/// Convert the file, placing it in the correct place in the output directory.
/// If a filetype conversion is not needed, or specified, then the file is simply copied.
/// </summary>
public bool Convert(ProjectSettings settings)
{
if (!NeedsUpdating(settings))
{
Log.Information("Ignoring {name}, as it has not been changed since last run.", info.FullName);
return true;
}
bool res = ConverterFunction(info, settings);
if (res)
{
Log.Information("Converted sucessfully, updating metadata");
if (Metadata!.ContainsKey(info.FullName))
{
Metadata[info.FullName] = info.LastWriteTimeUtc;
}
else
{
Metadata.Add(info.FullName,info.LastWriteTimeUtc);
}
Log.Debug("Metadata Dictionary now has {Metadata} items", Metadata.Count);
SaveMetadata(settings);
}
return res;
}
private bool NeedsUpdating(ProjectSettings settings)
{
if (Metadata is null)
{
LoadMetadata(settings);
}
// NOTE: By this point Metadata CANNOT be null as LoadMetadata would either have loaded the JSON or instantiated blank MetaData
// The compiler however is unaware of this as it uses side effects, so we tell it there is no possible null value here.
Log.Debug("Attempting to check metadata for file {f}",info.FullName);
Log.Debug("METADATA={MD}",Metadata!.GetValueOrDefault(info.FullName,DateTime.MinValue));
Log.Debug("FILETIME={FT}",info.LastWriteTimeUtc);
Log.Debug("RES={res}",(Metadata!.GetValueOrDefault(info.FullName, DateTime.MinValue) != info.LastWriteTimeUtc));
return (Metadata!.GetValueOrDefault(info.FullName, DateTime.MinValue) != info.LastWriteTimeUtc);
}
/*
* NOTE: It may seem wrong to save the metadata in the output directory.
* But that ensures that if you remove the output directory the site will be
* Fully recreated.
*/
private static void LoadMetadata(ProjectSettings settings)
{
string metaFile = $"{settings.OutputDirectory}/.files";
Log.Information("Loading Metadata from {file}",metaFile);
try
{
string metaJson = File.ReadAllText(metaFile);
Log.Debug("Read Json {metaJson}", metaJson);
Metadata = JsonSerializer.Deserialize<Dictionary<string, DateTime>>(metaJson,SerializeMetadataContext.Default.DictionaryStringDateTime);
Log.Debug("Deserialized Metadata with {c} items",Metadata!.Count);
}
catch (IOException e)
{
Log.Warning(e,"Error reading .files metafile");
Metadata = new();
return;
}
catch (JsonException e)
{
Log.Information(e, "Failed to deserialize .files Json data");
Log.Information("The metadata file will be deleted as it is likely corrupted.");
File.Delete(metaFile);
Metadata = new();
}
}
private static void SaveMetadata(ProjectSettings settings)
{
if (Metadata is null)
{
Log.Warning("Attempted to save null Metadata");
return;
}
string metaFile = $"{settings.OutputDirectory}/.files";
string metaJson;
try
{
metaJson = JsonSerializer.Serialize<Dictionary<string, DateTime>>(Metadata,SerializeMetadataContext.Default.DictionaryStringDateTime);
Log.Debug("metaJson: {metaJson}",metaJson);
}
catch (JsonException e)
{
Log.Warning(e, "Failed to serialize .files Json data");
return;
}
Log.Information("Writing metadata");
File.WriteAllText(metaFile, metaJson);
}
}
[JsonSourceGenerationOptions(GenerationMode = JsonSourceGenerationMode.Serialization)]
[JsonSerializable(typeof(Dictionary<string,DateTime>))]
internal partial class SerializeMetadataContext : JsonSerializerContext
{
}

2
TODO
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@ -1,2 +0,0 @@
- Add a pre-commit or other type of hook to ensure that the Testing directory is properly cleaned and reset before commit.
- Ensure that the .gitkeep file is placed into Testing/dst

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@ -1,6 +0,0 @@
{
"Source" : "./src",
"Destination" : "./dst",
"BaseUrl" : null,
"SiteName" : "Example Town"
}

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@ -1,92 +0,0 @@
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="$lang$" xml:lang="$lang$"$if(dir)$ dir="$dir$"$endif$>
<head>
$-- #### STATIC HEAD ELEMENTS
<meta charset="UTF-8" />
<meta name="generator" content="pandoc" />
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=yes" />
<meta property="og:type" content="article" />
<meta property="og:site_name" content="Robert's Place">
<meta name="twitter:card" content="summary_large_image" />
<link rel="shortcut icon" href="https://www.closedless.xyz/~robert/favicon.png" type="image/png">
<link rel="stylesheet" href="https://www.closedless.xyz/~robert/css/blog.css" type="text/css" media="all">
$-- #### VARIABLE HEAD ELEMENTS
<title>$if(title-prefix)$$title-prefix$ $endif$$pagetitle$</title>
<meta property="og:title" content="$title$"/>
<meta property="og:url" content="http://euro-travel-example.com/index.htm" />
$for(author-meta)$ $-- Include author information
<meta name="author" content="$author-meta$" />
$endfor$
$if(date-meta)$ $-- Include date information
<meta name="dcterms.date" content="$date-meta$" />
$endif$
$if(keywords)$ $-- Include Keywords
<meta name="keywords" content="$for(keywords)$$keywords$$sep$, $endfor$" />
$endif$
$if(description-meta)$ $-- Include description
<meta name="description" content="$description-meta$" />
<meta property="og:description" content="$description-meta$">
$endif$
$if(image)$ $-- OPTIONAL set image for link cards
<meta property="og:image" content="$image$" />
$else$ $-- Defaults to favicon
<meta property="og:image" content="https://closedless.xyz/~robert/favicon.png">
$endif$
$if(alt-text)$ $-- OPTIONAL Include alt text for twitter
<meta name="twitter:image:alt" content="$alt-text$">
$endif$
$if(math)$ $-- I think this includes some kind of css
$math$
$endif$
$for(header-includes)$ $-- Include any external data
$header-includes$
$endfor$
$if(needs-syntax-highlighting)$ $-- If set then include css and JS for syntax highlighting
<link rel="stylesheet" href="https://closedless.xyz/resources/CSS/hljs-gruvbox-CSSVARS.css" type="text/css" media="all">
<script src="https://cdnjs.cloudflare.com/ajax/libs/highlight.js/10.7.1/highlight.min.js"></script>
$endif$
$if(style)$ $-- Include page specfic style (To reduce size of page load on other pages)
<style>$style$</style>
$endif$
</head>
<body class="sans"> $-- default to sans-serif --$
<nav class="navbar mono"> $-- navbar in monospace --$
<div class="bar-left">
<ul>
<li>
<a href="https://www.closedless.xyz/~robert">
<img class="minipic" src="https://www.closedless.xyz/~robert/favicon.png">
<span class="site-title">Robert's Place</span>
</a>
</li>
</ul>
</div>
<div class="bar-right">
<ul>
<li>
<a id="dark-toggle" class="nf nf-fa-moon_o" onclick="changeTheme()"></a>
</li>
<li>
<a href="https://instagram.com/sherlock5512" class="nf nf-mdi-instagram"> Instagram</a>
</li>
</ul>
</div>
</nav>
$body$
<footer class="Ilow">
<p>
Design based on <a href="https://notthebe.ee/">Wolfgang's blog</a> (<a href="https://creativecommons.org/licenses/by-nc/4.0">CC-BY-NC 4.0</a>)
<br>
Pages generated from markdown from markdown using <a class="mono" href="https://romanzolotarev.com/ssg.html">ssg5</a> by Roman Zolotarev
</p>
</footer>
<script charset="utf-8">
$if(needs-syntax-highlighting)$hljs.highlightAll();$endif$
console.log("TEST");
initLoad();
</script>
</body>
</html>

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@ -1,11 +1,4 @@
---
title: '%SITENAME%Page1'
---
# This is a markdown file # This is a markdown file
This file is designed as a simple test to ensure that things are working This file is designed as a simple test to ensure that things are working
the way I intend them to. the way I intend them to.
%BASEURL%
HERE IS SOME MORE TEXT TO ENSURE I AM NOT GOING MAD
%SITENAME%

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@ -1,9 +0,0 @@
namespace csSiteGen;
public static partial class Utils {
// Abstract Directory.GetFiles to get a List as it will be easier to handle later.
public static List<FileInfo> GetFiles(DirectoryInfo dir){
return dir.GetFiles("*",SearchOption.AllDirectories).Where(x => x.Name != ".template").ToList();
}
}

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@ -1,54 +0,0 @@
using Serilog;
namespace csSiteGen;
public static partial class Utils {
// As the PathSearch utility will be called for every convertible file
// It has been memoized which mean subsequent calls for the same argument just return the result
static Dictionary<string,string> PathSearchMemo = new();
///<summary>
/// Find executable in path
///</summary>
public static string PathSearch(string Program){
if (PathSearchMemo.TryGetValue(Program, out string? result))
{
Log.Debug("Memo Hit for {program}", Program);
return result;
}
var path = System.Environment.GetEnvironmentVariable("PATH")?.Split(':');
if (path is null)
{
Log.Error("Failed to read PATH environment variable.");
return string.Empty;
}
List<string> candidateExecutables = new();
foreach (var dir in path)
{
// Directories do not need to exist for them to be in path
// This check avoids attempting to look in directories that
// Do not exist.
if (Directory.Exists(dir))
{
Log.Information("Searching for {Program} in {dir}", Program, dir);
candidateExecutables.AddRange(Directory.GetFiles(dir,$"{Program}"));
}
}
if (candidateExecutables.Count == 0)
{
Log.Warning("Dependency {Program} not found",Program);
return string.Empty;
}
result = candidateExecutables.First();
PathSearchMemo.Add(Program,result);
Log.Information("Found {program} at {path}",Program, result);
Log.Debug("Adding to PathSearchMemo", PathSearchMemo.Last().Value);
return result;
}
}

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@ -3,47 +3,40 @@
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
<TargetFramework>net10.0</TargetFramework> <Version Condition="'$(RELEASE_VERSION)' != ''">$(RELEASE_VERSION)</Version>
<ImplicitUsings>enable</ImplicitUsings> <VersionPrefix Condition="'$(RELEASE_VERSION)' == ''">0.0.1</VersionPrefix>
<Nullable>enable</Nullable> <VersionSuffix Condition="'$(RELEASE_VERSION)' == ''">$([System.DateTime]::UtcNow.ToString(`yyyyMMdd-HHmm`))</VersionSuffix>
<PublishSingleFile>True</PublishSingleFile>
<SelfContained>True</SelfContained>
<PublishTrimmed>True</PublishTrimmed>
<OutputPath>bin\$(Configuration)\</OutputPath> <OutputPath>bin\$(Configuration)\</OutputPath>
<Version Condition="'$(RELEASE_VERSION)' != ''">$(RELEASE_VERSION)</Version> <TargetFramework>net6.0</TargetFramework>
<VersionPrefix Condition="'$(RELEASE_VERSION)' == ''">0.0.4</VersionPrefix> <ImplicitUsings>enable</ImplicitUsings>
<VersionSuffix Condition="'$(RELEASE_VERSION)' == ''">$([System.DateTime]::UtcNow.ToString(`yyyyMMdd-HHmm`))</VersionSuffix> <Nullable>enable</Nullable>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<PackageReference Include="Serilog" Version="2.11.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="4.0.1" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
</ItemGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' "> <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<!-- Here we define the Debug Build. <!-- Here we define the Debug Build.
--> -->
<TreatWarningsAsErrors>false</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DefineDebug>true</DefineDebug>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' "> <PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<!-- Here we define the release build.
The Release Build will be a Single file App
The Release Build will also do -Werror as I don't want to release shitty code
The Release Build will also be R2R as I don't want it to depend on the framework
NOTE: This build requires specifying a platform
-->
<TreatWarningsAsErrors>true</TreatWarningsAsErrors> <TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<SuppressTrimAnalysisWarnings>false</SuppressTrimAnalysisWarnings> <PublishReadyToRun>true</PublishReadyToRun>
<TrimmerSingleWarn>false</TrimmerSingleWarn> <PublishSingleFile>true</PublishSingleFile>
<DebugSymbols>false</DebugSymbols> <SelfContained>true</SelfContained>
<DefineDebug>false</DefineDebug>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<PackageReference Include="Serilog" Version="4.3.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="6.1.1" />
<PackageReference Include="Serilog.Sinks.File" Version="7.0.0" />
<PackageReference Include="spectre.console" Version="0.54.0" />
<PackageReference Include="system.commandline" Version="2.0.1" />
</ItemGroup>
</Project> </Project>

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@ -1,11 +0,0 @@
# Minor version bump
## New Features:
- None
## Fixed Bugs:
- None
## Other Notes:
- Upgraded dependencies
- Now using stable system.commandline