Compare commits
No commits in common. "main" and "ALPHA-1" have entirely different histories.
|
|
@ -1,13 +0,0 @@
|
|||
name: Run Build
|
||||
run-name: ${{ gitea.actor }} building code
|
||||
on: push
|
||||
|
||||
jobs:
|
||||
dotnet:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
- uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: 10.x
|
||||
- run: dotnet build csSiteGen.csproj
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
name: Build and Generate Release Artifact
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- "*"
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v5
|
||||
|
||||
- name: Install .NET
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: 10.x
|
||||
|
||||
- name: Build csSiteGen
|
||||
run: |
|
||||
dotnet publish csSiteGen.csproj \
|
||||
-c Release \
|
||||
-r linux-x64 \
|
||||
--self-contained true \
|
||||
/p:PublishSingleFile=true \
|
||||
/p:PublishTrimmed=true \
|
||||
-o ./publish
|
||||
|
||||
- name: Create Gitea Release
|
||||
id: create_release
|
||||
uses: akkuman/gitea-release-action@v1
|
||||
env:
|
||||
NODE_OPTIONS: '--experimental-fetch'
|
||||
with:
|
||||
files: |-
|
||||
./publish/csSiteGen
|
||||
body_path: ./meta/releaseNotes
|
||||
674
LICENSE
674
LICENSE
|
|
@ -1,674 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
640
Program.cs
640
Program.cs
|
|
@ -1,313 +1,327 @@
|
|||
/*
|
||||
* csSiteGen - A static site generator written in c#
|
||||
* Copyright © 2022 Robert Morrison<sherlock5512>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Serilog;
|
||||
using System.CommandLine;
|
||||
using System.Diagnostics;
|
||||
using System.Reflection;
|
||||
using Spectre.Console;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace csSiteGen;
|
||||
|
||||
class Program
|
||||
{
|
||||
|
||||
static int Main(string[] args)
|
||||
{
|
||||
|
||||
// Get the current version number
|
||||
string? version = Assembly.GetEntryAssembly()?.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
|
||||
|
||||
// Only log to file
|
||||
// Logging to the console is BAD practice as it tends to be messy.
|
||||
// TODO: Log to a known location using environment to find the correct location.
|
||||
Log.Logger = new LoggerConfiguration()
|
||||
.MinimumLevel.Debug()
|
||||
.WriteTo.File("log.log")
|
||||
.CreateLogger();
|
||||
|
||||
Log.Information("Starting New Instance of csSiteGen");
|
||||
|
||||
if (version is not null)
|
||||
{
|
||||
Log.Information("Version: {ver}", version);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Warning("Cannot get Version Information");
|
||||
}
|
||||
|
||||
// It is very likely that this program will only work on linux. As such it is worth warning the user about this.
|
||||
// With further testing and handling of any edge cases it _may_ be possible to have this work anywhere.
|
||||
if (!OperatingSystem.IsLinux())
|
||||
{
|
||||
Log.Warning("This program has only been tested on linux and cannot be assumed to work on other Operating Systems");
|
||||
// AnsiConsole.MarkupLine("[[[yellow]Warning[/]]] This program is only tested on linux systems, it may not work on this Operating System.");
|
||||
}
|
||||
|
||||
Stopwatch TotalExecutionTime = Stopwatch.StartNew();
|
||||
|
||||
/* WARN:
|
||||
This code uses system.commandline
|
||||
the following section of code will contain comments to explain the intent of the programmer
|
||||
which may be useful if system.commandline has breaking changes
|
||||
*/
|
||||
|
||||
|
||||
// First the option for the project directory is created
|
||||
Option<DirectoryInfo> ProjectDirectoryOption = new("--project","-p")
|
||||
{
|
||||
Description = "The directory of the project",
|
||||
Required = false,
|
||||
DefaultValueFactory = _ =>
|
||||
{
|
||||
return new DirectoryInfo(Directory.GetCurrentDirectory());
|
||||
}
|
||||
};
|
||||
|
||||
// Add a validator as we want the directory to exist.
|
||||
ProjectDirectoryOption.Validators.Add(result =>
|
||||
{
|
||||
if (! result.GetValue(ProjectDirectoryOption)!.Exists)
|
||||
{
|
||||
result.AddError($"Directory {result.GetValue(ProjectDirectoryOption)} does not exist");
|
||||
Log.Fatal($"Passed directory '{result.GetValue(ProjectDirectoryOption)}' does not exist");
|
||||
}
|
||||
});
|
||||
|
||||
// The root command is the entry point for commandline but otherwise does nothing.
|
||||
RootCommand rootCommand = new("csSiteGen");
|
||||
|
||||
// This creates the command for cleaning a projects output directory.
|
||||
var cleanCommand = new Command("clean", "Clean the projects output directory");
|
||||
cleanCommand.Options.Add(ProjectDirectoryOption); // This command can use the project directory option we created earlier
|
||||
cleanCommand.SetAction(parseResult =>
|
||||
{
|
||||
Clean(parseResult.GetValue<DirectoryInfo>("--project")!);
|
||||
});
|
||||
|
||||
// This creates the command for actually converting the project.
|
||||
var convertCommand = new Command("convert", "Convert the projects input directory and place the files in the output directory.");
|
||||
convertCommand.Options.Add(ProjectDirectoryOption); // This command can use the project directory option
|
||||
convertCommand.SetAction(parseResult =>
|
||||
{
|
||||
Convert(parseResult.GetValue<DirectoryInfo>("--project")!);
|
||||
});
|
||||
|
||||
// Adding the commands to the root command makes them actually callable on the commandline
|
||||
rootCommand.Subcommands.Add(cleanCommand);
|
||||
rootCommand.Subcommands.Add(convertCommand);
|
||||
|
||||
// Parse the commandline and immediately execute.
|
||||
rootCommand.Parse(args).Invoke();
|
||||
|
||||
TotalExecutionTime.Stop();
|
||||
Log.Information("TotalExecutionTime {time:000}ms", TotalExecutionTime.ElapsedMilliseconds);
|
||||
|
||||
// Providing there were no early exits it is best to properly close the log before we exit.
|
||||
Log.CloseAndFlush();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int Convert(DirectoryInfo ProjectDirectory)
|
||||
{
|
||||
Log.Information("Convert command was called, beginning conversion.");
|
||||
|
||||
// WARN: This is only temporary as Spectre.Console does not recognise some Linux terminals
|
||||
// TODO: A better solution that checks the terminal value and sets this option should be added in the future.
|
||||
AnsiConsole.Console.Profile.Capabilities.Ansi = true;
|
||||
|
||||
|
||||
ProjectSettings settings = GetProjectSettings(ProjectDirectory);
|
||||
|
||||
List<SiteFile> siteFiles = new();
|
||||
|
||||
Utils.GetFiles(settings.InputDirectory).ForEach(x => {
|
||||
siteFiles.Add(new SiteFile(x));
|
||||
Log.Debug("Found file {file}",x.FullName);
|
||||
});
|
||||
Log.Information("SiteFiles Found {count}", siteFiles.Count);
|
||||
|
||||
Console.WriteLine($"Converting {siteFiles.Count} files from {settings.InputDirectory.FullName} to {settings.OutputDirectory.FullName}");
|
||||
|
||||
|
||||
Dictionary<string,bool> fileStatus = new();
|
||||
|
||||
AnsiConsole.Progress()
|
||||
.AutoRefresh(true)
|
||||
.Columns(new ProgressColumn[]
|
||||
{
|
||||
new TaskDescriptionColumn(),
|
||||
new ProgressBarColumn(),
|
||||
new PercentageColumn(),
|
||||
new RemainingTimeColumn(),
|
||||
new SpinnerColumn()
|
||||
})
|
||||
.Start(ctx =>
|
||||
{
|
||||
var tasks = siteFiles.Select(x => ctx.AddTask($"Converting {x.Name}")).ToList();
|
||||
var overallTask = ctx.AddTask("[bold]Converting Files[/]");
|
||||
overallTask.MaxValue = siteFiles.Count();
|
||||
|
||||
for (int i = 0; i < siteFiles.Count; i++)
|
||||
{
|
||||
tasks[i].MaxValue = 1;
|
||||
Log.Information("Converting file {name} {i}/{count}",siteFiles[i].Name,i+1,siteFiles.Count());
|
||||
bool res = siteFiles[i].Convert(settings);
|
||||
tasks[i].Increment(1);
|
||||
tasks[i].StopTask();
|
||||
if (!res)
|
||||
{
|
||||
Log.Warning("{name} Failed...",siteFiles[i].FullName);
|
||||
tasks[i].Description += " [red]FAILED[/]";
|
||||
}
|
||||
Log.Information("adding {siteFile} conversion status to fileStatus", siteFiles[i].FullName);
|
||||
fileStatus.Add(siteFiles[i].FullName,res);
|
||||
overallTask.Increment(1);
|
||||
}
|
||||
});
|
||||
|
||||
var Failed = fileStatus.Where(x => x.Value == false);
|
||||
if ( Failed.Count() > 0)
|
||||
{
|
||||
foreach (var fail in Failed)
|
||||
{
|
||||
AnsiConsole.MarkupLineInterpolated(
|
||||
$"[red]File [blue]\"{fail.Key}\"[/] failed to convert[/]");
|
||||
AnsiConsole.MarkupLine("[yellow]See log for more details[/]");
|
||||
}
|
||||
}
|
||||
EnforceConsistency(settings);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int Clean(DirectoryInfo ProjectDirectory)
|
||||
{
|
||||
Log.Information("Clean command was called, Beginning cleaning");
|
||||
|
||||
ProjectSettings settings = GetProjectSettings(ProjectDirectory);
|
||||
|
||||
if (!settings.OutputDirectory.Exists)
|
||||
{
|
||||
Log.Warning("Not deleting {dir} as it doesn't exist",settings.OutputDirectory.FullName);
|
||||
AnsiConsole.MarkupLineInterpolated($"[bold][[[yellow]Warning[/]]][/] Not cleaning [blue]\"{settings.OutputDirectory.FullName}\"[/] as it does not exist.");
|
||||
return 0; // success because it doesn't exist.
|
||||
}
|
||||
try
|
||||
{
|
||||
Log.Information("Cleaning {dir}",settings.OutputDirectory.FullName);
|
||||
AnsiConsole.MarkupInterpolated($"Cleaning [blue]\"{settings.OutputDirectory.FullName}\"[/]");
|
||||
settings.OutputDirectory.Delete(recursive: true);
|
||||
settings.OutputDirectory.Create();
|
||||
AnsiConsole.MarkupLine(" [bold][[[green]OK[/]]][/]");
|
||||
AnsiConsole.MarkupLineInterpolated($"\t[grey]>>[/] [green]All files in {settings.OutputDirectory.FullName} purged successfully[/]");
|
||||
return 0;
|
||||
}
|
||||
catch (System.Security.SecurityException e)
|
||||
{
|
||||
AnsiConsole.MarkupLine(" [bold][[[red]Fail[/]]][/]");
|
||||
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
|
||||
Log.Error(e, "Failed to delete directory {dir} due to permission error.", settings.OutputDirectory.FullName);
|
||||
return 1;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
AnsiConsole.MarkupLine(" [red][[[bold]Fail[/]]][/]");
|
||||
AnsiConsole.MarkupLine("[orangered1]See log for more details about what went wrong.[/]");
|
||||
Log.Error(e, "Failed to delete/create directory {dir}", settings.OutputDirectory.FullName);
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
static void EnforceConsistency(ProjectSettings projectSettings)
|
||||
{
|
||||
AnsiConsole.MarkupLine("[blue]Checking for stale files[/]");
|
||||
// Grab the metadata.
|
||||
List<string> staleMetadataFiles = new();
|
||||
var metadata = SiteFile.getMetadata(projectSettings);
|
||||
// Read the metadata.
|
||||
foreach (var entry in metadata)
|
||||
{
|
||||
var file = entry.Key;
|
||||
Log.Information("Checking if {f} has been deleted", file);
|
||||
if (!File.Exists(file))
|
||||
{
|
||||
Log.Information("{f} HAS been deleted", file);
|
||||
|
||||
// what should that files new name be.
|
||||
var newFileName = Conversions.GetNewName(new FileInfo(file),projectSettings);
|
||||
try{
|
||||
// Delete that file and mark the metadata for removal.
|
||||
File.Delete(newFileName);
|
||||
AnsiConsole.MarkupLineInterpolated($"[red]Deleted [blue]{newFileName}[/][/]");
|
||||
Log.Information("Deleted {f}",newFileName);
|
||||
staleMetadataFiles.Add(file);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.Error(e,"Could not delete {f}",newFileName);
|
||||
}
|
||||
}
|
||||
SiteFile.invalidateMetadata(staleMetadataFiles,projectSettings);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static ProjectSettings GetProjectSettings(DirectoryInfo ProjectDirectory)
|
||||
{
|
||||
// TODO: implement proper error handling where file access is performed.
|
||||
|
||||
Log.Information("{projectdir} => fullname {pdfn}",ProjectDirectory, ProjectDirectory.FullName);
|
||||
FileInfo projectFile = new (Path.Combine(ProjectDirectory.FullName,"cssitegen.json"));
|
||||
|
||||
|
||||
if (!projectFile.Exists)
|
||||
{
|
||||
Log.Fatal("Cannot locate project file {pf} in {dir}",projectFile,ProjectDirectory);
|
||||
AnsiConsole.MarkupLineInterpolated($"[red]No project file found in [yellow]{ProjectDirectory}[/][/]");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
Log.Information("Located Project File {pf}",projectFile.FullName);
|
||||
ProjectSettings? projectSettings = JsonSerializer
|
||||
.Deserialize<ProjectSettings>(
|
||||
projectFile
|
||||
.OpenText()
|
||||
.ReadToEnd(),
|
||||
SourceGenerationContext.Default.ProjectSettings
|
||||
);
|
||||
|
||||
if (projectSettings is null)
|
||||
{
|
||||
Log.Fatal("Cannot deserialize projectFile");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
projectSettings.setProjectRoot(ProjectDirectory);
|
||||
|
||||
return projectSettings;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[JsonSourceGenerationOptions(WriteIndented = true)]
|
||||
[JsonSerializable(typeof(ProjectSettings))]
|
||||
internal partial class SourceGenerationContext : JsonSerializerContext
|
||||
{
|
||||
}
|
||||
/*
|
||||
* csSiteGen - A static site generator written in c#
|
||||
* Copyright © 2022 Robert Morrison<sherlock5512>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Serilog;
|
||||
using Serilog.Events;
|
||||
using System.Reflection;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Diagnostics;
|
||||
using System.Text.Json;
|
||||
|
||||
namespace csSiteGen;
|
||||
|
||||
class Program
|
||||
{
|
||||
|
||||
static int Main(string[] args)
|
||||
{
|
||||
// Default values
|
||||
List<string> _verbatimFileTypes = new List<string>{ // file extenstions we want to have copied verbatim
|
||||
"html", // Premade html pages
|
||||
"css", // Style Sheets
|
||||
// IMAGE TYPES TODO: add webp conversion for most images.
|
||||
"jpg",
|
||||
"png",
|
||||
"webp",
|
||||
"gif"
|
||||
};
|
||||
// TODO: Make this a dictionary/tuple to show a FROM -> TO filetype relationship (Possibly with program)
|
||||
List<string> _conversionTypes = new List<string>{ // file extenstions we want to convert to html
|
||||
"md"
|
||||
};
|
||||
|
||||
|
||||
// Get the current versiion number
|
||||
string? version = Assembly.GetEntryAssembly()?.GetCustomAttribute<AssemblyInformationalVersionAttribute>()?.InformationalVersion;
|
||||
|
||||
// Configure logger
|
||||
Log.Logger = new LoggerConfiguration()
|
||||
.MinimumLevel.Debug()
|
||||
.WriteTo.Console(restrictedToMinimumLevel: LogEventLevel.Information)
|
||||
.WriteTo.File("log.log")
|
||||
.CreateLogger();
|
||||
|
||||
Log.Information("Starting New Instance of csSiteGen");
|
||||
|
||||
if (version is not null)
|
||||
{
|
||||
Log.Information("Version: {ver}", version);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Error("Cannot get Version Information");
|
||||
}
|
||||
|
||||
// Exit on argument errors
|
||||
if (args.Length < 2)
|
||||
{
|
||||
Log.Error("Too Few Args: Expected at least 2 but received {Count}",args.Length);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// It is very likely that this program will only work on linux. As such it is worth warning the user about this.
|
||||
if (!OperatingSystem.IsLinux())
|
||||
{
|
||||
Log.Warning("This program has only been tested on linux and cannot be assumed to work on other Operating Systems");
|
||||
}
|
||||
|
||||
// Get and check the directories passed to the program
|
||||
string _inputDirectory = args[0];
|
||||
string _outputDirectory = args[1];
|
||||
|
||||
if (!Directory.Exists(_inputDirectory))
|
||||
{
|
||||
Log.Error("Input directory '{i}' Does not exist or is not a directory you have access to" , _inputDirectory);
|
||||
Environment.Exit(1);
|
||||
}
|
||||
if (!Directory.Exists(_outputDirectory))
|
||||
{
|
||||
Log.Error("Output directory '{o}' Does not exist or is not a directory you have access to" , _outputDirectory);
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
// Test for dependencies
|
||||
List<string> deps = new List<string>{"pandoc"};
|
||||
var dep = CheckDeps(deps);
|
||||
Log.Debug("CheckDeps result: {@dep}",dep);
|
||||
|
||||
// Deal with the dependency test results
|
||||
Dictionary<string,string> depsDict = new();
|
||||
if (dep.Item2 is null)
|
||||
{
|
||||
Log.Debug("Ignoring dependency check as no dependencies listed");
|
||||
}
|
||||
else
|
||||
{
|
||||
depsDict = dep.Item2;
|
||||
}
|
||||
if (!dep.Item1)
|
||||
{
|
||||
foreach (var dependency in depsDict)
|
||||
{
|
||||
Log.Error("Dependency {dependency} Cannot be found\nPlease install it or check it is in your PATH",dependency.Key);
|
||||
}
|
||||
Log.CloseAndFlush();
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
List<string> ConvertableInputFiles = new();
|
||||
foreach (var ext in _conversionTypes)
|
||||
{
|
||||
ConvertableInputFiles.AddRange(GetAllFilesMatching($".*{ext}",_inputDirectory));
|
||||
}
|
||||
Log.Debug("Files matching conversiontypes: {@conversionType} found {count} \n {files} ",_conversionTypes,ConvertableInputFiles.Count(),ConvertableInputFiles);
|
||||
|
||||
Dictionary<string,DateTime>? metadata = null;
|
||||
if (File.Exists($"{_inputDirectory}/.files"))
|
||||
{
|
||||
Log.Information("Loading metadata for {src}",_inputDirectory);
|
||||
metadata = new();
|
||||
string metaJSON = File.ReadAllText($"{_inputDirectory}/.files");
|
||||
try
|
||||
{
|
||||
Type metadataType = metadata.GetType();
|
||||
metadata = JsonSerializer.Deserialize<Dictionary<string,DateTime>>(metaJSON);
|
||||
}
|
||||
catch (JsonException e)
|
||||
{
|
||||
Log.Debug(e,"Cannot deserialize .files Json data");
|
||||
Log.Debug("As this is possibly caused by an internal interface change the file will be deleted");
|
||||
File.Delete($"{_inputDirectory}/.files");
|
||||
}
|
||||
}
|
||||
|
||||
if (metadata is not null)
|
||||
{
|
||||
// Use metadata to determine if files have been updated
|
||||
// A shadow list is used here so we can iterate and modify at the same time
|
||||
List<string> shadow = new List<string>(ConvertableInputFiles);
|
||||
foreach (string file in shadow)
|
||||
{
|
||||
if (metadata[file] == new FileInfo(file).LastWriteTimeUtc)
|
||||
{
|
||||
Log.Debug("File {file} has not been updated since last run. ignoring",file);
|
||||
ConvertableInputFiles.Remove(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
Log.Information("{count} Files need converting",ConvertableInputFiles.Count());
|
||||
Log.Debug("Files: {files}",ConvertableInputFiles);
|
||||
|
||||
|
||||
Log.CloseAndFlush();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of all the files in the given directory and all subdirectories recursive
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Currently this function ignores reparse points (symlinks) so as to avoid infinite loops.
|
||||
/// It is probably a good idea to make the function aware of loops so it can read symlinks.
|
||||
/// </remarks>
|
||||
/// <param name="directory">
|
||||
/// The directory to find files in.
|
||||
/// <param>
|
||||
/// <returns>
|
||||
/// A string list of every file in the provided directory and all subdirectories
|
||||
/// </returns>
|
||||
static List<string> GetAllFiles(string directory)
|
||||
{
|
||||
List<string> res = new();
|
||||
Stack<string> dirs = new();
|
||||
|
||||
dirs.Push(directory);
|
||||
Log.Debug("Dirs Starting as: {DirStack}",dirs );
|
||||
Stopwatch timer = new();
|
||||
timer.Start();
|
||||
while (dirs.Count > 0)
|
||||
{
|
||||
var dir = dirs.Pop();
|
||||
res.AddRange(Directory.GetFiles(dir));
|
||||
foreach (string subdir in Directory.GetDirectories(dir))
|
||||
{
|
||||
if(File.GetAttributes(subdir).HasFlag(FileAttributes.ReparsePoint))
|
||||
{
|
||||
/*
|
||||
* FIXME: This is only a temporary measure and should not be relied upon
|
||||
* if possible there should be a depth detection system that allows for
|
||||
* safe symlink following.
|
||||
*/
|
||||
Log.Debug("Directory {subdir} is a ReparsePoint(symlink) and has been ignored",subdir);
|
||||
continue;
|
||||
}
|
||||
dirs.Push(subdir);
|
||||
Log.Debug("Adding Directory {subdir} to dirs\nResult: {dirs}",subdir,dirs);
|
||||
}
|
||||
}
|
||||
timer.Stop();
|
||||
Log.Information("Crawled {directory} in {time}ms with {number} results",directory,timer.ElapsedMilliseconds,res.Count());
|
||||
return res;
|
||||
}
|
||||
|
||||
static List<string> GetAllFilesMatching(string pattern, string directory)
|
||||
{
|
||||
List<string> res = new();
|
||||
List<string> files = GetAllFiles(directory);
|
||||
|
||||
Regex expression = new Regex(pattern,
|
||||
RegexOptions.Compiled);
|
||||
|
||||
res = files.FindAll( x => expression.IsMatch(x)); // Here a lambda function is used as a predicate to do regex across the whole file list
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
void Usage()
|
||||
{
|
||||
/*
|
||||
* This function will be called when argument errors happen. This will
|
||||
* also be called if the user triggers the help flag currently this
|
||||
* function throws a not implemented exception since it I cannot write
|
||||
* the usage until I have other functionality
|
||||
*/
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
static Tuple<bool,Dictionary<string,string>?> CheckDeps(List<string>? dependencies)
|
||||
{
|
||||
bool success = true;
|
||||
Stopwatch timer = new();
|
||||
if (! (dependencies?.Count() > 0)) // assume success as no dependencies
|
||||
{
|
||||
return new Tuple<bool,Dictionary<string,string>?>(true,null);
|
||||
}
|
||||
|
||||
|
||||
var path = System.Environment.GetEnvironmentVariable("PATH")?.Split(':');
|
||||
if (path is null)
|
||||
{
|
||||
Log.Error("Cannot read system path.");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
Log.Debug("Path is: {path}",path);
|
||||
|
||||
List<string> executables = new();
|
||||
timer = Stopwatch.StartNew();
|
||||
foreach (string dir in path)
|
||||
{
|
||||
if (Directory.Exists(dir)) // Sometimes People fuck up their path variables and include directories that don't exist.
|
||||
{
|
||||
executables.AddRange(GetAllFiles(dir));
|
||||
}
|
||||
}
|
||||
timer.Stop();
|
||||
Log.Verbose("Executables are: {executables}",executables);
|
||||
Log.Information("Got executables list in {timer:000}ms",timer.ElapsedMilliseconds);
|
||||
|
||||
// Do some regex magic to find an executable in the path.
|
||||
Dictionary<string,string>? result = new();
|
||||
Dictionary<string,string>? failures = new();
|
||||
|
||||
foreach (string dependency in dependencies)
|
||||
{
|
||||
timer = Stopwatch.StartNew();
|
||||
string regex = $"/(.*/)*{dependency}";
|
||||
Regex expr = new Regex(regex,RegexOptions.Compiled);
|
||||
Log.Debug("Compiled regex: {expr}",expr);
|
||||
string? match = executables.Find( x => expr.IsMatch(x));
|
||||
if (match is not null && match != "")
|
||||
{
|
||||
timer.Stop();
|
||||
Log.Information("Dependency {dep} found at {path} in {timer:000}ms",dependency,match,timer.ElapsedMilliseconds);
|
||||
result.Add(dependency,match); // Create a dictionary of paths to found executables
|
||||
}
|
||||
else
|
||||
{
|
||||
timer.Stop();
|
||||
Log.Information("Dependency {dep} cannot be found, search took {timer:000ms}",dependency,timer.ElapsedMilliseconds);
|
||||
success = false;
|
||||
failures.Add(dependency,dependency);
|
||||
}
|
||||
}
|
||||
|
||||
if (success)
|
||||
{
|
||||
return new Tuple<bool,Dictionary<string,string>?>(success,result);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new Tuple<bool,Dictionary<string,string>?>(success,failures);
|
||||
}
|
||||
}
|
||||
|
||||
static bool Convert(Dictionary<string,string> files)
|
||||
{
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// if (!File.Exists($"{_inputDirectory}/.files"))
|
||||
// {
|
||||
// Log.Information("Creating metadata for {src}",_inputDirectory);
|
||||
// metadata = new();
|
||||
// foreach (var file in ConvertableInputFiles)
|
||||
// {
|
||||
// FileInfo info = new FileInfo(file);
|
||||
// DateTime LastMod = info.LastWriteTimeUtc;
|
||||
// metadata.Add(file,LastMod);
|
||||
// string metaJSON = JsonSerializer.Serialize(metadata);
|
||||
// File.WriteAllText($"{_inputDirectory}/.files",metaJSON);
|
||||
// }
|
||||
// }
|
||||
|
|
|
|||
|
|
@ -1,49 +0,0 @@
|
|||
using System.Text.Json.Serialization;
|
||||
// project settings is a user accessible config to set the Source and destination of a site
|
||||
// This may include more scope in the future such as holding the site base address etc..
|
||||
|
||||
public class ProjectSettings
|
||||
{
|
||||
// The Source and Destination need to be public for the json constructor to work properly.
|
||||
private DirectoryInfo? _ProjectRoot;
|
||||
public string Source {get; private set;}
|
||||
public string Destination {get; private set;}
|
||||
public string? BaseUrl {get; private set;}
|
||||
public string? SiteName {get; private set;}
|
||||
|
||||
public DirectoryInfo InputDirectory {get {
|
||||
if (_ProjectRoot is null)
|
||||
{
|
||||
return new(Source);
|
||||
}
|
||||
return new(Path.Combine(_ProjectRoot.FullName,Source));
|
||||
}}
|
||||
public DirectoryInfo OutputDirectory {get {
|
||||
if (_ProjectRoot is null)
|
||||
{
|
||||
return new(Destination);
|
||||
}
|
||||
return new(Path.Combine(_ProjectRoot.FullName,Destination));
|
||||
}}
|
||||
|
||||
[JsonConstructor]
|
||||
public ProjectSettings(string source, string destination, string baseUrl, string siteName) {
|
||||
Source = source;
|
||||
Destination = destination;
|
||||
BaseUrl = baseUrl;
|
||||
SiteName = siteName;
|
||||
}
|
||||
|
||||
public void setProjectRoot(string projectRoot) {
|
||||
_ProjectRoot = new(projectRoot);
|
||||
}
|
||||
public void setProjectRoot(DirectoryInfo projectRoot) {
|
||||
_ProjectRoot = projectRoot;
|
||||
}
|
||||
|
||||
/*
|
||||
* public void setBaseUrl(string baseUrl) {
|
||||
* BaseUrl = baseUrl;
|
||||
* }
|
||||
*/
|
||||
}
|
||||
89
Readme.md
89
Readme.md
|
|
@ -1,89 +0,0 @@
|
|||
# CsSiteGen
|
||||
A relatively simple (for now) static site "generator".
|
||||
The heavy lifting of this project is actually performed by `pandoc` so you
|
||||
better make sure you install it on your system.
|
||||
|
||||
## How to use
|
||||
The configuration for a site is stored in a file called `cssitegen.json`
|
||||
this file can technically be located anywhere but the recommended directory
|
||||
structure is as follows:
|
||||
```
|
||||
-Project-Root
|
||||
|
|
||||
|-Source_Directory
|
||||
| |
|
||||
| |- [source files...]
|
||||
|
|
||||
|-Destination_Directory
|
||||
|
|
||||
|-cssitegen.json
|
||||
```
|
||||
This makes the file much simpler to write, However with fully specified
|
||||
paths you can actually place the files anywhere.
|
||||
|
||||
### Structure of `cssitegen.json`
|
||||
All `cssitegen.json` files must specify at minimum the source, and
|
||||
destination directories, If the baseurl is omitted it will simply be null.
|
||||
You must also ensure that you follow the JSON format properly.
|
||||
The following fields are used in a file
|
||||
- Source - a string that locates the source files. This can either be the
|
||||
full path or a relative path.
|
||||
- Destination - As above but this is where the output files will go.
|
||||
- BaseUrl - a string or `null` this will be used to replace the string
|
||||
`%BASEURL%` in supported files. (Depending on your usage you may need to
|
||||
specify the protocol)
|
||||
|
||||
#### Example file
|
||||
```json
|
||||
{
|
||||
"Source" : "./Source",
|
||||
"Destination" : "./Destination",
|
||||
"BaseUrl" : "https://example.org"
|
||||
}
|
||||
```
|
||||
|
||||
### Executing the program
|
||||
Currently the program has two subcommands that can be used, and an optional
|
||||
project argument, if not specified the program assumes that the project is
|
||||
the current directory.
|
||||
|
||||
The program is called like this
|
||||
```sh
|
||||
cssitegen SUBCOMMAND [--project "directory"]
|
||||
```
|
||||
#### convert
|
||||
This subcommand performs conversion of the files.
|
||||
It only considers source files for conversion if they are new or have been
|
||||
changed since the last run of the program.
|
||||
Therefore if you change the `BaseUrl` or the template file you will need to
|
||||
clean and convert your entire project.
|
||||
|
||||
#### clean
|
||||
This subcommand purges the output directory, You can of course do this
|
||||
manually but for convenience this is implemented here.
|
||||
|
||||
### Templating
|
||||
The templating system is managed by `pandoc` so please check the
|
||||
documentation for `pandoc` to learn about the format.
|
||||
|
||||
As for where to place the template files,
|
||||
for every file converted using `pandoc` the program will attempt to locate
|
||||
the appropriate template named as `.template`, it first looks in the
|
||||
directory of the source file, and then works its way up the directory tree
|
||||
until it hits the root directory, using the first template it finds.
|
||||
This means that if you want different templates for some sections of your
|
||||
site you can do that, and other sections will fallback to your root
|
||||
template.
|
||||
_If you don't specify a template you will get the `pandoc` defaults_
|
||||
|
||||
### BaseUre replacement
|
||||
Currently the string `%BASEURL%` will be replaced in `.md` `.html` and
|
||||
template files. This feature is something you will definitely want to use,
|
||||
unless you want to structure everything to the point you only need relative
|
||||
links. (I personally found this almost impossible)
|
||||
|
||||
## Future plans
|
||||
- Automatic page generation using pre-process steps and temporary files. E.G Contents pages, index pages etc...(DIFFICULT)
|
||||
- Detection of changes to the `BaseUrl` and any templates. (MEDIUM)
|
||||
- Allow expansion of conversion operations (DIFFICULT)
|
||||
- Allow customisation of filetypes that can have `%BASEURL%` replaced (EASY-MEDIUM)
|
||||
|
|
@ -1,257 +0,0 @@
|
|||
using Serilog;
|
||||
using Spectre.Console;
|
||||
using System.Diagnostics;
|
||||
namespace csSiteGen;
|
||||
|
||||
public static class Conversions{
|
||||
|
||||
|
||||
public delegate bool ConvertFunc(FileInfo file, ProjectSettings settings);
|
||||
|
||||
/// <summary>
|
||||
/// A Mapping of filetype to ConvertFunc.
|
||||
/// </summary>
|
||||
public static readonly Dictionary<string,(ConvertFunc function,string extension)> Mappings = new(){
|
||||
{".md", (Pandoc, ".html")},
|
||||
};
|
||||
|
||||
private static readonly string[] StringReplaceFiletypes = {
|
||||
".md",
|
||||
".html"
|
||||
};
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// TEST FUNCTION.
|
||||
/// </summary>
|
||||
public static bool NoOp(FileInfo file, ProjectSettings settings){
|
||||
Log.Information("Performing NoOp Conversion");
|
||||
string newName = GetNewName(file,settings);
|
||||
Log.Debug("{FullName} -> {newName}",file.FullName,newName);
|
||||
Thread.Sleep(1500);
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copy the file verbatim (doing any baseurl replacements if needed)
|
||||
/// </summary>
|
||||
public static bool RawCpy(FileInfo file, ProjectSettings settings){
|
||||
FileInfo newPath = new FileInfo(GetNewName(file,settings));
|
||||
|
||||
Log.Information("RawCpy: Copying {file} to {dest}",file.FullName, newPath.FullName);
|
||||
|
||||
if (!newPath.Directory!.Exists)
|
||||
{
|
||||
newPath.Directory.Create();
|
||||
}
|
||||
|
||||
try {
|
||||
if (StringReplaceFiletypes.Contains(file.Extension))
|
||||
{
|
||||
File.WriteAllText(newPath.FullName, StringReplace(file, settings));
|
||||
}
|
||||
else
|
||||
{
|
||||
file.CopyTo(newPath.FullName, overwrite: true);
|
||||
}
|
||||
}
|
||||
catch (Exception e){
|
||||
Log.Fatal(e,"Copy Failed");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Execute pandoc on the file, automatically detecting the template to use.
|
||||
/// </summary>
|
||||
public static bool Pandoc(FileInfo file, ProjectSettings settings){
|
||||
// NOTE: Some of the code later where the tmpfile is created for baseurl replacement may be too safe.
|
||||
// the extension checks may be unnecessary, but this depends on if this function will be retooled to run pandoc for different conversions.
|
||||
// for now I have take the safer approach, but the leaner approach may be used in the future when the project is more mature
|
||||
|
||||
|
||||
Log.Information("Attempting to convert {file} using pandoc",file.Name);
|
||||
|
||||
// Look for pandoc
|
||||
string pandoc = Utils.PathSearch("pandoc");
|
||||
if (string.IsNullOrEmpty(pandoc))
|
||||
{
|
||||
Console.WriteLine("Conversion failed due to dependency being unavailable.");
|
||||
return false;
|
||||
}
|
||||
Log.Information("Located pandoc binary.");
|
||||
|
||||
// Look for template file.
|
||||
FileInfo? template = null;
|
||||
DirectoryInfo? searchDir = file.Directory;
|
||||
do
|
||||
{
|
||||
// This loop starts searching at the directory of the file,
|
||||
// and if a template is not found works up to the InputDirectory.
|
||||
// If no template is found at any level we simply run pandoc with no template.
|
||||
|
||||
if (searchDir is null) // While it is unlikely this could happen the check is here to please the compiler.
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var result = searchDir.GetFiles(".template");
|
||||
if (result.Length > 0)
|
||||
{
|
||||
template = result.First();
|
||||
Log.Information("Found template {template}", template);
|
||||
break;
|
||||
}
|
||||
|
||||
// Go up the tree.
|
||||
searchDir = searchDir.Parent;
|
||||
} while (searchDir != settings.InputDirectory); // Check last as we want to search the InputDirectory
|
||||
|
||||
// the empty string is used as it has a defined identity
|
||||
string tmpFile = string.Empty;
|
||||
if (StringReplaceFiletypes.Contains(file.Extension))
|
||||
{
|
||||
Log.Information("calling string replace for file {f}",file.FullName);
|
||||
tmpFile = Path.Join(Path.GetTempPath(),"pandoc",file.Name);
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(tmpFile)!); // NOTE: It is practially impossible that this would actually return null
|
||||
File.Create(tmpFile).Close(); // TODO: Use the filestream provided by File.Create within a using block to write the text
|
||||
File.WriteAllText(tmpFile,StringReplace(file,settings));
|
||||
|
||||
if (template is not null)
|
||||
{
|
||||
Log.Information("calling string replace for template file");
|
||||
string tmpTemplateFile = Path.Join(Path.GetTempPath(),"pandoc",template.Name);
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(tmpTemplateFile)!); // NOTE: It is practially impossible that this would actually return null
|
||||
File.Create(tmpTemplateFile).Close(); // TODO: Use the filestream provided by File.Create within a using block to write the text
|
||||
File.WriteAllText(tmpTemplateFile,StringReplace(template,settings));
|
||||
template = new(tmpTemplateFile);
|
||||
}
|
||||
}
|
||||
|
||||
string pandocArgs;
|
||||
// If we have created a temporary file we need to ensure that we use it.
|
||||
if (!string.IsNullOrEmpty(tmpFile))
|
||||
{
|
||||
pandocArgs = $"{tmpFile} -o {GetNewName(file,settings)}";
|
||||
}
|
||||
else
|
||||
{
|
||||
pandocArgs = $"{file.FullName} -o {GetNewName(file,settings)}";
|
||||
}
|
||||
|
||||
if (template is not null)
|
||||
{
|
||||
pandocArgs += $" --template={template.FullName}";
|
||||
}
|
||||
else
|
||||
{
|
||||
AnsiConsole.MarkupLine("[bold][[[orange1] Warning [/]]][/] Pandoc Template was not located.");
|
||||
Log.Warning("Pandoc template for {file} not found",file.Name);
|
||||
}
|
||||
|
||||
pandocArgs += " --from markdown+raw_attribute ";
|
||||
if (!string.IsNullOrEmpty(settings.SiteName))
|
||||
{
|
||||
// This is used in my template to add the sitename to the title element.
|
||||
pandocArgs += $" --metadata=\"SiteName:{settings.SiteName}\"";
|
||||
}
|
||||
if (!Directory.Exists(Path.GetDirectoryName(GetNewName(file,settings))))
|
||||
{
|
||||
Directory.CreateDirectory(Path.GetDirectoryName(GetNewName(file,settings))!);
|
||||
}
|
||||
|
||||
bool pandocReturn = RunExternalProgram(pandoc,pandocArgs);
|
||||
// If we made a tmpfile delete it after running pandoc against it.
|
||||
if (!string.IsNullOrEmpty(tmpFile))
|
||||
{
|
||||
File.Delete(tmpFile);
|
||||
}
|
||||
return pandocReturn;
|
||||
|
||||
}
|
||||
|
||||
private static bool RunExternalProgram(string program, string args)
|
||||
{
|
||||
|
||||
Log.Information("Executing {program}", program);
|
||||
Log.Debug("Full arguments {args}",args);
|
||||
|
||||
using (Process RunProgram = new())
|
||||
{
|
||||
// Reading stderr and stdout needs to be done carefully.
|
||||
string? stdout = null;
|
||||
string? stderr = null;
|
||||
|
||||
RunProgram.StartInfo.UseShellExecute = false;
|
||||
RunProgram.StartInfo.FileName = program;
|
||||
RunProgram.StartInfo.CreateNoWindow = true;
|
||||
RunProgram.StartInfo.Arguments = args;
|
||||
RunProgram.StartInfo.RedirectStandardOutput = true;
|
||||
RunProgram.StartInfo.RedirectStandardError = true;
|
||||
|
||||
// Add a handler to append stderr to the stderr string
|
||||
RunProgram.ErrorDataReceived += new DataReceivedEventHandler((sender, e) =>
|
||||
{stderr += e.Data;});
|
||||
RunProgram.OutputDataReceived += new DataReceivedEventHandler((sender, o) =>
|
||||
{stdout += o.Data;});
|
||||
|
||||
RunProgram.Start();
|
||||
RunProgram.BeginErrorReadLine();
|
||||
RunProgram.BeginOutputReadLine();
|
||||
|
||||
RunProgram.WaitForExit();
|
||||
|
||||
Log.Debug("{program} STDOUT:\n{stdout}", program, stdout);
|
||||
Log.Debug("{program} STDERR:\n{stderr}", program, stderr);
|
||||
|
||||
if (RunProgram.ExitCode != 0)
|
||||
{
|
||||
Log.Error("{program} execution Failed. Check debug data for more information", program);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static string GetNewName(FileInfo file, ProjectSettings settings){
|
||||
var newExtension = Mappings.GetValueOrDefault(file.Extension,(RawCpy,file.Extension)).extension;
|
||||
return file.FullName
|
||||
.Replace(settings.InputDirectory.FullName, settings.OutputDirectory.FullName)
|
||||
.Replace(file.Extension,newExtension);
|
||||
}
|
||||
|
||||
private static string StringReplace(FileInfo file, ProjectSettings settings){
|
||||
Log.Information("Doing StringReplace for {f}", file.FullName);
|
||||
// Read the file
|
||||
using (StreamReader FileReader = file.OpenText())
|
||||
{
|
||||
string filestring = FileReader.ReadToEnd();
|
||||
|
||||
if (settings.BaseUrl is null)
|
||||
{
|
||||
Log.Warning("BaseUrl is null, replacing %BASEURL% with nothing.");
|
||||
filestring = filestring.Replace("%BASEURL%","");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Information("Replacing %BASEURL% with {BaseUrl}",settings.BaseUrl);
|
||||
filestring = filestring.Replace("%BASEURL%",settings.BaseUrl);
|
||||
}
|
||||
|
||||
if (settings.SiteName is null)
|
||||
{
|
||||
Log.Warning("SiteName is null, replacing %SITENAME% with nothing.");
|
||||
filestring = filestring.Replace("%SITENAME%","");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.Information("Replacing %SITENAME% with {SiteName}",settings.SiteName);
|
||||
filestring = filestring.Replace("%SITENAME%",settings.SiteName);
|
||||
}
|
||||
|
||||
return filestring;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,175 +0,0 @@
|
|||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
using Serilog;
|
||||
namespace csSiteGen;
|
||||
|
||||
/// <summary>
|
||||
/// A <c>SiteFile</c> represents an individual file to be converted for the static site.
|
||||
/// </summary>
|
||||
public partial class SiteFile
|
||||
{
|
||||
FileInfo info;
|
||||
Conversions.ConvertFunc ConverterFunction;
|
||||
static Dictionary<string, DateTime>? Metadata = null;
|
||||
|
||||
/// <summary>
|
||||
/// Get the metadata for the current project, loading it if not already loaded.
|
||||
/// </summary>
|
||||
/// <param name="settings">
|
||||
/// The current <c>ProjectSettings</c>
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// A <c>Dictionary<string,DateTime></c> that represents the metadata stored.
|
||||
/// </returns>
|
||||
public static Dictionary<string,DateTime> getMetadata(ProjectSettings settings) {
|
||||
if (Metadata is null)
|
||||
{
|
||||
LoadMetadata(settings);
|
||||
}
|
||||
return Metadata?? new(); // Metadata is unlikely(if not impossible) to be null here but the compiler isn't convinced
|
||||
}
|
||||
|
||||
public static void invalidateMetadata(List<string> files, ProjectSettings settings)
|
||||
{
|
||||
if (Metadata is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
files.ForEach( file => {
|
||||
Metadata.Remove(file);
|
||||
});
|
||||
|
||||
SaveMetadata(settings);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The name of the file, Not Guaranteed to be unique.
|
||||
/// Use only for output and logging, never file operations,
|
||||
/// nor as a Dictionary key.
|
||||
/// </summary>
|
||||
public string Name => info.Name;
|
||||
|
||||
/// <summary>
|
||||
/// The FullName (or Path) of the file, This is unique as each file can only be found once.
|
||||
/// Use for file operations and Dictionary keys, or anywhere else you need to avoid ambiguity.
|
||||
/// </summary>
|
||||
public string FullName => info.FullName;
|
||||
|
||||
public SiteFile(FileInfo fileInfo)
|
||||
{
|
||||
info = fileInfo;
|
||||
|
||||
Log.Debug("{file} extension is {ext}",fileInfo.FullName, fileInfo.Extension);
|
||||
// Using this Ensures that the ConverterFunction is Always set.
|
||||
// ConverterFunctions ALWAYS accept just the FileInfo, and ProjectSettings passed at convert time.
|
||||
ConverterFunction = Conversions.Mappings.GetValueOrDefault(info.Extension, (Conversions.RawCpy,info.Extension)).function;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert the file, placing it in the correct place in the output directory.
|
||||
/// If a filetype conversion is not needed, or specified, then the file is simply copied.
|
||||
/// </summary>
|
||||
public bool Convert(ProjectSettings settings)
|
||||
{
|
||||
if (!NeedsUpdating(settings))
|
||||
{
|
||||
Log.Information("Ignoring {name}, as it has not been changed since last run.", info.FullName);
|
||||
return true;
|
||||
}
|
||||
bool res = ConverterFunction(info, settings);
|
||||
|
||||
if (res)
|
||||
{
|
||||
Log.Information("Converted sucessfully, updating metadata");
|
||||
if (Metadata!.ContainsKey(info.FullName))
|
||||
{
|
||||
Metadata[info.FullName] = info.LastWriteTimeUtc;
|
||||
}
|
||||
else
|
||||
{
|
||||
Metadata.Add(info.FullName,info.LastWriteTimeUtc);
|
||||
}
|
||||
Log.Debug("Metadata Dictionary now has {Metadata} items", Metadata.Count);
|
||||
SaveMetadata(settings);
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
private bool NeedsUpdating(ProjectSettings settings)
|
||||
{
|
||||
if (Metadata is null)
|
||||
{
|
||||
LoadMetadata(settings);
|
||||
}
|
||||
|
||||
// NOTE: By this point Metadata CANNOT be null as LoadMetadata would either have loaded the JSON or instantiated blank MetaData
|
||||
// The compiler however is unaware of this as it uses side effects, so we tell it there is no possible null value here.
|
||||
Log.Debug("Attempting to check metadata for file {f}",info.FullName);
|
||||
Log.Debug("METADATA={MD}",Metadata!.GetValueOrDefault(info.FullName,DateTime.MinValue));
|
||||
Log.Debug("FILETIME={FT}",info.LastWriteTimeUtc);
|
||||
Log.Debug("RES={res}",(Metadata!.GetValueOrDefault(info.FullName, DateTime.MinValue) != info.LastWriteTimeUtc));
|
||||
return (Metadata!.GetValueOrDefault(info.FullName, DateTime.MinValue) != info.LastWriteTimeUtc);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* NOTE: It may seem wrong to save the metadata in the output directory.
|
||||
* But that ensures that if you remove the output directory the site will be
|
||||
* Fully recreated.
|
||||
*/
|
||||
private static void LoadMetadata(ProjectSettings settings)
|
||||
{
|
||||
string metaFile = $"{settings.OutputDirectory}/.files";
|
||||
Log.Information("Loading Metadata from {file}",metaFile);
|
||||
try
|
||||
{
|
||||
string metaJson = File.ReadAllText(metaFile);
|
||||
Log.Debug("Read Json {metaJson}", metaJson);
|
||||
Metadata = JsonSerializer.Deserialize<Dictionary<string, DateTime>>(metaJson,SerializeMetadataContext.Default.DictionaryStringDateTime);
|
||||
Log.Debug("Deserialized Metadata with {c} items",Metadata!.Count);
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
Log.Warning(e,"Error reading .files metafile");
|
||||
Metadata = new();
|
||||
return;
|
||||
}
|
||||
catch (JsonException e)
|
||||
{
|
||||
Log.Information(e, "Failed to deserialize .files Json data");
|
||||
Log.Information("The metadata file will be deleted as it is likely corrupted.");
|
||||
File.Delete(metaFile);
|
||||
Metadata = new();
|
||||
}
|
||||
}
|
||||
|
||||
private static void SaveMetadata(ProjectSettings settings)
|
||||
{
|
||||
if (Metadata is null)
|
||||
{
|
||||
Log.Warning("Attempted to save null Metadata");
|
||||
return;
|
||||
}
|
||||
string metaFile = $"{settings.OutputDirectory}/.files";
|
||||
string metaJson;
|
||||
try
|
||||
{
|
||||
metaJson = JsonSerializer.Serialize<Dictionary<string, DateTime>>(Metadata,SerializeMetadataContext.Default.DictionaryStringDateTime);
|
||||
Log.Debug("metaJson: {metaJson}",metaJson);
|
||||
}
|
||||
catch (JsonException e)
|
||||
{
|
||||
Log.Warning(e, "Failed to serialize .files Json data");
|
||||
return;
|
||||
}
|
||||
Log.Information("Writing metadata");
|
||||
File.WriteAllText(metaFile, metaJson);
|
||||
}
|
||||
}
|
||||
|
||||
[JsonSourceGenerationOptions(GenerationMode = JsonSourceGenerationMode.Serialization)]
|
||||
[JsonSerializable(typeof(Dictionary<string,DateTime>))]
|
||||
internal partial class SerializeMetadataContext : JsonSerializerContext
|
||||
{
|
||||
}
|
||||
2
TODO
2
TODO
|
|
@ -1,2 +0,0 @@
|
|||
- Add a pre-commit or other type of hook to ensure that the Testing directory is properly cleaned and reset before commit.
|
||||
- Ensure that the .gitkeep file is placed into Testing/dst
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"Source" : "./src",
|
||||
"Destination" : "./dst",
|
||||
"BaseUrl" : null,
|
||||
"SiteName" : "Example Town"
|
||||
}
|
||||
|
|
@ -1,92 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" lang="$lang$" xml:lang="$lang$"$if(dir)$ dir="$dir$"$endif$>
|
||||
<head>
|
||||
$-- #### STATIC HEAD ELEMENTS
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="generator" content="pandoc" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=yes" />
|
||||
<meta property="og:type" content="article" />
|
||||
<meta property="og:site_name" content="Robert's Place">
|
||||
<meta name="twitter:card" content="summary_large_image" />
|
||||
<link rel="shortcut icon" href="https://www.closedless.xyz/~robert/favicon.png" type="image/png">
|
||||
<link rel="stylesheet" href="https://www.closedless.xyz/~robert/css/blog.css" type="text/css" media="all">
|
||||
$-- #### VARIABLE HEAD ELEMENTS
|
||||
<title>$if(title-prefix)$$title-prefix$ – $endif$$pagetitle$</title>
|
||||
<meta property="og:title" content="$title$"/>
|
||||
<meta property="og:url" content="http://euro-travel-example.com/index.htm" />
|
||||
$for(author-meta)$ $-- Include author information
|
||||
<meta name="author" content="$author-meta$" />
|
||||
$endfor$
|
||||
$if(date-meta)$ $-- Include date information
|
||||
<meta name="dcterms.date" content="$date-meta$" />
|
||||
$endif$
|
||||
$if(keywords)$ $-- Include Keywords
|
||||
<meta name="keywords" content="$for(keywords)$$keywords$$sep$, $endfor$" />
|
||||
$endif$
|
||||
$if(description-meta)$ $-- Include description
|
||||
<meta name="description" content="$description-meta$" />
|
||||
<meta property="og:description" content="$description-meta$">
|
||||
$endif$
|
||||
$if(image)$ $-- OPTIONAL set image for link cards
|
||||
<meta property="og:image" content="$image$" />
|
||||
$else$ $-- Defaults to favicon
|
||||
<meta property="og:image" content="https://closedless.xyz/~robert/favicon.png">
|
||||
$endif$
|
||||
$if(alt-text)$ $-- OPTIONAL Include alt text for twitter
|
||||
<meta name="twitter:image:alt" content="$alt-text$">
|
||||
$endif$
|
||||
|
||||
$if(math)$ $-- I think this includes some kind of css
|
||||
$math$
|
||||
$endif$
|
||||
|
||||
$for(header-includes)$ $-- Include any external data
|
||||
$header-includes$
|
||||
$endfor$
|
||||
|
||||
$if(needs-syntax-highlighting)$ $-- If set then include css and JS for syntax highlighting
|
||||
<link rel="stylesheet" href="https://closedless.xyz/resources/CSS/hljs-gruvbox-CSSVARS.css" type="text/css" media="all">
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/highlight.js/10.7.1/highlight.min.js"></script>
|
||||
$endif$
|
||||
$if(style)$ $-- Include page specfic style (To reduce size of page load on other pages)
|
||||
<style>$style$</style>
|
||||
$endif$
|
||||
</head>
|
||||
<body class="sans"> $-- default to sans-serif --$
|
||||
<nav class="navbar mono"> $-- navbar in monospace --$
|
||||
<div class="bar-left">
|
||||
<ul>
|
||||
<li>
|
||||
<a href="https://www.closedless.xyz/~robert">
|
||||
<img class="minipic" src="https://www.closedless.xyz/~robert/favicon.png">
|
||||
<span class="site-title">Robert's Place</span>
|
||||
</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
<div class="bar-right">
|
||||
<ul>
|
||||
<li>
|
||||
<a id="dark-toggle" class="nf nf-fa-moon_o" onclick="changeTheme()"></a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://instagram.com/sherlock5512" class="nf nf-mdi-instagram"> Instagram</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</nav>
|
||||
$body$
|
||||
<footer class="Ilow">
|
||||
<p>
|
||||
Design based on <a href="https://notthebe.ee/">Wolfgang's blog</a> (<a href="https://creativecommons.org/licenses/by-nc/4.0">CC-BY-NC 4.0</a>)
|
||||
<br>
|
||||
Pages generated from markdown from markdown using <a class="mono" href="https://romanzolotarev.com/ssg.html">ssg5</a> by Roman Zolotarev
|
||||
</p>
|
||||
</footer>
|
||||
<script charset="utf-8">
|
||||
$if(needs-syntax-highlighting)$hljs.highlightAll();$endif$
|
||||
console.log("TEST");
|
||||
initLoad();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
@ -1,11 +1,4 @@
|
|||
---
|
||||
title: '%SITENAME%Page1'
|
||||
---
|
||||
# This is a markdown file
|
||||
|
||||
This file is designed as a simple test to ensure that things are working
|
||||
the way I intend them to.
|
||||
%BASEURL%
|
||||
|
||||
HERE IS SOME MORE TEXT TO ENSURE I AM NOT GOING MAD
|
||||
%SITENAME%
|
||||
|
|
|
|||
|
|
@ -1,9 +0,0 @@
|
|||
namespace csSiteGen;
|
||||
|
||||
public static partial class Utils {
|
||||
|
||||
// Abstract Directory.GetFiles to get a List as it will be easier to handle later.
|
||||
public static List<FileInfo> GetFiles(DirectoryInfo dir){
|
||||
return dir.GetFiles("*",SearchOption.AllDirectories).Where(x => x.Name != ".template").ToList();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,54 +0,0 @@
|
|||
using Serilog;
|
||||
namespace csSiteGen;
|
||||
|
||||
public static partial class Utils {
|
||||
|
||||
// As the PathSearch utility will be called for every convertible file
|
||||
// It has been memoized which mean subsequent calls for the same argument just return the result
|
||||
static Dictionary<string,string> PathSearchMemo = new();
|
||||
|
||||
///<summary>
|
||||
/// Find executable in path
|
||||
///</summary>
|
||||
public static string PathSearch(string Program){
|
||||
|
||||
if (PathSearchMemo.TryGetValue(Program, out string? result))
|
||||
{
|
||||
Log.Debug("Memo Hit for {program}", Program);
|
||||
return result;
|
||||
}
|
||||
|
||||
var path = System.Environment.GetEnvironmentVariable("PATH")?.Split(':');
|
||||
if (path is null)
|
||||
{
|
||||
Log.Error("Failed to read PATH environment variable.");
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
List<string> candidateExecutables = new();
|
||||
|
||||
foreach (var dir in path)
|
||||
{
|
||||
// Directories do not need to exist for them to be in path
|
||||
// This check avoids attempting to look in directories that
|
||||
// Do not exist.
|
||||
if (Directory.Exists(dir))
|
||||
{
|
||||
Log.Information("Searching for {Program} in {dir}", Program, dir);
|
||||
candidateExecutables.AddRange(Directory.GetFiles(dir,$"{Program}"));
|
||||
}
|
||||
}
|
||||
|
||||
if (candidateExecutables.Count == 0)
|
||||
{
|
||||
Log.Warning("Dependency {Program} not found",Program);
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
result = candidateExecutables.First();
|
||||
PathSearchMemo.Add(Program,result);
|
||||
Log.Information("Found {program} at {path}",Program, result);
|
||||
Log.Debug("Adding to PathSearchMemo", PathSearchMemo.Last().Value);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
|
@ -2,48 +2,41 @@
|
|||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
|
||||
<TargetFramework>net10.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
|
||||
<PublishSingleFile>True</PublishSingleFile>
|
||||
<SelfContained>True</SelfContained>
|
||||
<PublishTrimmed>True</PublishTrimmed>
|
||||
|
||||
|
||||
<OutputPath>bin\$(Configuration)\</OutputPath>
|
||||
|
||||
<Version Condition="'$(RELEASE_VERSION)' != ''">$(RELEASE_VERSION)</Version>
|
||||
<VersionPrefix Condition="'$(RELEASE_VERSION)' == ''">0.0.4</VersionPrefix>
|
||||
<VersionPrefix Condition="'$(RELEASE_VERSION)' == ''">0.0.1</VersionPrefix>
|
||||
<VersionSuffix Condition="'$(RELEASE_VERSION)' == ''">$([System.DateTime]::UtcNow.ToString(`yyyyMMdd-HHmm`))</VersionSuffix>
|
||||
|
||||
|
||||
<OutputPath>bin\$(Configuration)\</OutputPath>
|
||||
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Serilog" Version="2.11.0" />
|
||||
<PackageReference Include="Serilog.Sinks.Console" Version="4.0.1" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
|
||||
<!-- Here we define the Debug Build.
|
||||
-->
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<DefineDebug>true</DefineDebug>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
|
||||
<!-- Here we define the release build.
|
||||
The Release Build will be a Single file App
|
||||
The Release Build will also do -Werror as I don't want to release shitty code
|
||||
The Release Build will also be R2R as I don't want it to depend on the framework
|
||||
NOTE: This build requires specifying a platform
|
||||
-->
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<SuppressTrimAnalysisWarnings>false</SuppressTrimAnalysisWarnings>
|
||||
<TrimmerSingleWarn>false</TrimmerSingleWarn>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<DefineDebug>false</DefineDebug>
|
||||
|
||||
<PublishReadyToRun>true</PublishReadyToRun>
|
||||
<PublishSingleFile>true</PublishSingleFile>
|
||||
<SelfContained>true</SelfContained>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Serilog" Version="4.3.0" />
|
||||
<PackageReference Include="Serilog.Sinks.Console" Version="6.1.1" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="7.0.0" />
|
||||
<PackageReference Include="spectre.console" Version="0.54.0" />
|
||||
<PackageReference Include="system.commandline" Version="2.0.1" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
|
|||
|
|
@ -1,11 +0,0 @@
|
|||
# Minor version bump
|
||||
|
||||
## New Features:
|
||||
- None
|
||||
|
||||
## Fixed Bugs:
|
||||
- None
|
||||
|
||||
## Other Notes:
|
||||
- Upgraded dependencies
|
||||
- Now using stable system.commandline
|
||||
Loading…
Reference in New Issue
Block a user